Results 1 to 10 of 47

Hybrid View

  1. #1
    Player
    Oohlalaheals's Avatar
    Join Date
    Mar 2016
    Posts
    63
    Character
    Omega Anathema
    World
    Goblin
    Main Class
    White Mage Lv 70
    My little BLM is only level 28 so not really even a BLM yet so I don't have first hand experience with this. However, I can see as a caster with long cast times how their DPS would suffer in movement intensive fights. You move, you go to cast, and right before its fully cast you have to move again, happens to me as a healer all the time. Perhaps rather than a shorter cd on Swiftcast an addition of something like AST's Lightspeed would be appropriate here. Its one of my favorite skills AST has actually Its not instant, but it lets you get fast casts off while having to move.
    (0)

  2. #2
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Oohlalaheals View Post
    My little BLM is only level 28 so not really even a BLM yet so I don't have first hand experience with this. However, I can see as a caster with long cast times how their DPS would suffer in movement intensive fights. You move, you go to cast, and right before its fully cast you have to move again, happens to me as a healer all the time. Perhaps rather than a shorter cd on Swiftcast an addition of something like AST's Lightspeed would be appropriate here. Its one of my favorite skills AST has actually Its not instant, but it lets you get fast casts off while having to move.
    Quote Originally Posted by kingatlas View Post
    As a caster (blm especially) standing still and casting is the focus.
    We can stutter step, and we have swiftcast.

    I was thinking if we could reduce swiftcasts cooldown by half,
    it would allow for a lot more movement.

    It wouldn't raise DPS a whole lot, but it would help with the mechanics and the trends they are heading towards. (see sephi X)

    Now I know that the dungeons are doable as a caster like blm, but this would just add more usefulness to swiftcast, without creating a tonne of other problems.

    I don't see any negatives at this time, but I don't play as a healer, so if there is any real negatives anyone can bring up i'm all ears aswell.
    If they made BLM more mobile then they would have to take a nerf to damage. BLMs have been buffed in the past to compensate when mobility was an issue.
    (7)

  3. #3
    Player
    AsteriaStarfall's Avatar
    Join Date
    Jun 2015
    Posts
    266
    Character
    Lena Oxton
    World
    Midgardsormr
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Oohlalaheals View Post
    My little BLM is only level 28 so not really even a BLM yet so I don't have first hand experience with this.
    The main problem with BLM and wanting to have a shorter CD on swiftcast is the constant micro managing of your buffs because they will play a great part into your dps. Enochian is the main culprit here. It's recast time means you have to successfully keep up your rotation to near perfection. Swiftcast allows for an interrupt or in case you have to move to allow you to keep the buff rolling. But when you get to 60, run that new trial containment bay. when you enter phase two (go through the floor) good luck even trying to keep that buff up with all the movement and paying attention to what is going on. I just hit 60 on my BLM last week and i consider myself a quick learner when it comes to classes. While it has been easier for dungeons and some older raids, the newest content is much less forgiving. Especially with all the aoe and movement required. I hope to perfect it someday, but for now those are my views on it.

    Another thing to note is spell speed. Because of the longer cast times, that will play a huge part in keeping Enochian up. You have to learn at what times you need to cast things, and if something interrupts that, poof you buff is gone until it is off CD. While it's CD is not that long, it can be a huge impact to your dps when it is. Spell speed i think in general needs a buff. I'm not saying we should be able to stack it and reduce everything to 1 second GCD, but it should reach around 2 seconds, where as mine right now is 2.36 It might not seem like a lot, but could potentially go a long way to helping this problem out.
    (0)
    Last edited by AsteriaStarfall; 04-07-2016 at 02:06 AM.