Yeah, the number of skills per class (with cross class skills) makes it so that I've had to move some of the less used skills of every class to my class-switch bar, which doesn't sound so bad until you realize that you will have to put duplicate actions to keep from lagging too long during combos. So you end up taking to 2-4 of the sixteen slots of the new crossbar, which means having "more skills" could just forcibly shift everyone to Keyboards and kill crossbar use permanently after 4.0. I think this could be prevented if they primarily release passives or updates to skills instead of new ones, limit users to 30 slotted combat skills each, and/or combing buttons by making stance switches into a single key, IMO. I think that there are a lot of users that want more skills though, so those would probably make them throw a fit or something.