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  1. #1
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    In XI and 1.0 mages got weaponskills that had various utilities, just damage ones, ones that decrease targets defense/m.defense/evasion, some that inflicted debuffs like blind, some that restored hp/mp. But this was a different system where weaponskills worked more like this games limit break, they took a long time to build especially as a mage. Here it would be kind of broken with the way tp works, you'd have a weaponskill that essentially gives you on demand debuffs or mp restore which would take away from other jobs like brd/mch.

    Maybe one day they can introduce a mage that's kind of like a counterpart to DRK where it has a stance that slowly drains their tp in exchange for a buff that's the only thing I can think they could do with tp that wouldn't be broken or undermine other jobs.
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    Last edited by Cabalabob; 04-04-2016 at 12:24 PM.
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