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  1. #11
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    You never know when you might want to cross-class Stoneskin on a pugilist (though it probably is never), and Monks keep their MP pool from their pugilist days as a reminder of all the cool spells and skills they can no longer use /sadface
    (1)

  2. #12
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by RegentP View Post
    Hmmm, link me the lore for this please, i need to do more research,

    well my OCD kicks in for MP and I must use all my HUB
    It's alluded to several times during the game, i think the THM quests go over it as well. It also explains that some people are born with aether that is... broken (stuck at extremely low levels), and the simple act of creating a few sparks could be deadly for such individuals.

    Spoilers
    Thancred is currently in such a state, ever since his dip in the lifestream


    The CNJ quests also suggest that Aether is connected to your life force, and that reckless use of magic could result in your life force draining out with every spell you cast (that's why they always borrow from nature).

    I think BLMs have a similar concept, i haven't done their quests in a long time
    (3)
    Last edited by Averax; 04-03-2016 at 08:49 PM.

  3. #13
    Player
    MiniPrinny's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    448
    Character
    Sakura Yukimoto
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Averax View Post
    Think of it in lore terms. Everyone has their own Aether, and whether or not they choose to use or build on it is up to them. That MP bar is really a constant reminder that you decided not to use magic, and instead decided to use brute force, and it wants you to feel bad.
    It should be noted that Eorzeans, and really all denizens of Hydaelyn can use aether to augment their physical abilities, regardless of birth. That's how full blooded Garleans like the the various preators we've encountered can keep us with us. It isn't just martial ability.
    (2)
    Something... something... edginess... shadows... wait... I'm supposed to be a paragon of love and justice!

  4. #14
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,825
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by RegentP View Post
    What should Melee do with MP?, I have a few ideas about how I could incorporate MNK, NIN, and DRG MP usage to 4.0 but what is it you feel these 3 Classes need most.
    MNK used to use it to sustain their 'Fists of <element>', and NIN could easily have gone a route of using MP for its Ninjutsu and needing to use different poisons to drain MP vs. TP/HP, but I can't really see anything as playing into DRG apart from an alternate means of Blood of the Dragon (which would then be massively buffed by Ballad) or its jumps more generally. Or, at least, I can't imagine any other obvious uses. I feel like mana could be used to further manipulate a more flexible version of certain internal mechanics (chi/chakra/greased lightning on PGL/Monk, for instance), but it's not like what we have hasn't been working just fine for the stat systems and distinct job boundaries we have now.

    Quote Originally Posted by Alberel View Post
    The same question could be asked of why casters have TP bars. The resource bars are for your character, not your job. Everyone has the same resource pools and make use of different ones depending on their current job.
    Especially when there's no need for a double full-length sprint in combat. Short of that, one will always regain the whole to 60% of Sprint's duration over the previous Sprint, making the TP restriction irrelevant to casters. I guess the question is simply whether or not your character should be making use of all its resources on every job or not--or, more aptly, whether there's any advantage to doing so, in terms of both raid contribution and smoothing out certain mechanics via a more analog resource (though it would then of course come at additional opportunity cost for mana-spending cross-class skills).
    (0)

  5. #15
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    If we got new skills in 4.0, my DRG wouldn't mind Drainstrikes (AoE en-drain/drain samba) that the NPC uses in the 60 job quest fight. That seems like a suitable candidate to using MP.
    (1)

  6. #16
    Player
    nintendo414's Avatar
    Join Date
    Jun 2011
    Location
    Ul-Dah
    Posts
    33
    Character
    Anthonee E'enohtna
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Wouldn't mind for 4.0 if monks could use mp as a battery for aura cannon (if we ever get it that is, an Ant can dream..) otherwise always found it odd how large it was for a class that never used it.
    (1)
    Anthonee E'enohtna, part of the Ma6itek Nebula.

  7. #17
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    I wouldn't mind a skill for melee DPS that uses MP. It just seems weird always seeing that bar full. I always thought maybe melee DPS called use MP for Sprint because Casters are able to use TP and melee don't really want to use Sprint due to losing all your TP which you need for damaging skills.
    (1)

  8. #18
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    During 1.0 activated MNK stances consumed MP over time.
    And now, in Heavenswards, DRK skills consume MP
    (1)

  9. #19
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    If they do add new skills in 4.0 I would like every melee class to get at least 1 move that uses MP
    (2)

  10. #20
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Pells View Post
    Everybody can use Sprint, which uses TP.
    Having an ability use a resource when the resource regenerates faster than you can use it makes the resource cost rather redundant don't you think? Sprint is effectively free to use for casters; they do not make any serious use of TP as a resource.

    Quote Originally Posted by Derio View Post
    If they do add new skills in 4.0 I would like every melee class to get at least 1 move that uses MP
    What would be the point of this exactly? Having only one skill use MP just to make use of the resource would be so pointless. The skill would have to be either ridiculously costly to use to make the resource management interesting, or it would have to be pathetically weak in order to let you spam it endlessly since it would be the only skill using your MP pool.

    This doesn't even make sense for some jobs as their lore specifically centers on physical ability and not mental acuity. There are already a bunch of hybrid jobs that use both resource pools so if that's what you want then play them. The other jobs don't need to use MP with a token skill just to justify the resource bar...
    (1)

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