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  1. #1
    Player
    Igziabeher's Avatar
    Join Date
    Feb 2016
    Posts
    30
    Character
    Borz Borski
    World
    Midgardsormr
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Skivvy View Post
    This would be a fun conversation to see the transcript of.
    wish i had saved it, but was in middle of healing Titan and just a bit too baffle-waffled to even think to save it...Try it though, just repeatedly ask to speak to live representative (your right as a paying customer in 99% of the world's markets). Am sure he'll give you same nonsense, its probably all pre-scripted :]
    (0)

  2. #2
    Player
    Luxea's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    48
    Character
    Luxea Dawnlight
    World
    Ragnarok
    Main Class
    Bard Lv 60
    One possible solution to RMT would be to make it so you can't use anything besides /say (and Novice Network) until level 21. Why? This forces the RMT advertisers to use a paid account. This means, with each account ban, they WILL lose money. This will unfortunately give them incentive to just steal an existent account, which means increased hacking incidents/sabotaged accounts. Further security precautions would be necessary for the user upon login to keep their accounts secure. There does currently exist security measures that take way too long to bruteforce and have a mathematical 1-way encryption, tho obviously account-sharing compromises that too.

    As for making the gil buyers disappear, I think that may be way harder. Gil buyers are often discrete about it, and while you can try to put filters that put users who may have bought gil on high alert, it's a far more scattered problem.

    Alternatively, (or additionally) do what WoW is doing - allow players to buy gametime for resale for gil on the marketboard. They do not choose the price, the system automatically chooses for them. Gil buyers now can "buy" gil legitimately without the risk of getting banned.
    (0)
    Last edited by Luxea; 04-04-2016 at 02:42 AM.

  3. #3
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Luxea View Post
    snip
    This also means legit new players can't use the say channel either and considering that a free trial player can't send tells either, you effectively made new players unable to communicate with their friends. The devs can only implement so many restrictions and whatnot until it starts to burden actual players and may even turn them away from the game.
    (1)

  4. #4
    Player
    Luxea's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    48
    Character
    Luxea Dawnlight
    World
    Ragnarok
    Main Class
    Bard Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    This also means legit new players can't use the say channel either and considering that a free trial player can't send tells either, you effectively made new players unable to communicate with their friends. The devs can only implement so many restrictions and whatnot until it starts to burden actual players and may even turn them away from the game.
    It doesn't take all that long to lvl to 21 you know, just let them still use party chat or something, and limit party invite spam for people not on your friendlist. I mean, no reason you gotta spam party invites to 50 different people in 5 minutes, or even 10 minutes.
    (0)

  5. #5
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Luxea View Post
    One possible solution to RMT would be to make it so you can't use anything besides /say (and Novice Network) until level 21. Why? This forces the RMT advertisers to use a paid account.
    Free trial accounts can't even send tells, so this would be utterly pointless.

    Worse than pointless actually, as it would impede actual newbies.

    This means, with each account ban, they WILL lose money.
    Considering you can get copies of ARR for $5 or so and those come with 30 days of game time, they aren't losing much.
    (0)