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  1. #12
    Player
    Arua's Avatar
    Join Date
    Aug 2013
    Posts
    48
    Character
    Arua Elshin
    World
    Moogle
    Main Class
    Conjurer Lv 90
    Not sure to understand why low end PC/Platform is used as an argument for not supporting HQ textures.
    Low end PC and PS3 can continue to use current texture and provide an option to display HQ textures for those who want/can support it.
    This does not take any network/server resources and only impact performance of the local user machine.

    The only thing that HQ textures would mean, is more hard drive space.
    So this could be provided as like an extra dld for those who want them.

    I'm pretty sure that when they are designing the world/weapons/outfits/monsters/etc, they create full HQ textures, then compress them for the final release.
    So I don't even think it would mean that much extra work for SE.

    I'm all for a game should not all be about graphic, but we're only talking here about HQ textures, not changing the 3d engine or increasing the number of polygons, I don't not feel that it's asking too much.
    Tell me that some one here would complain that when taking a screenshot up close on your chara, that you wouldn't appreciate not to have all these low textures on your nice outfit?
    (12)
    Last edited by Arua; 04-02-2016 at 09:10 PM.