Results -9 to 0 of 48

Threaded View

  1. #11
    Player Ilitsa's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,132
    Character
    Ilitsa Samariya
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Xaeth View Post
    I'm not sure you understood what I said...
    Currently in the lore they've defined it so that egis constantly take a toll on our aether whether or not we currently have them out. Using that logic, we should be able to have two or three different egi out at the same time since they're draining me at the same rate anyway. So my point was that they introduced a plot hole by defining summoning in that way.
    The fact that we originally we're going to get more egis but they changed their mind means that lore is just up to the whim of the developers and in the end it's just game design. I just think it's bad game design since it doesn't portray the image of a classic Summoner the way the other jobs portray their origins...
    I understood perfectly, and counter argued it in as simple terms as possible. There is no "classic summoner" portayal, as they have been different from one another so many times. Is Rydia the "classic"? Is the FF3 job class "classic"?, FFT? FFX? FF7? FF8? They're ALL fundamentally different in some way or another, with FF9 (Dagger/Garnet and Eiko) being the closest to a repeat of FF4's, in a way. What you might mean to say is it doesn't portray the FFXI summoner class, which is perfectly fine, that doesn't mean it's "bad" or any "less" of a summoner. FFXIV's Summoner actually reminds me of Yuna's summoning, just you know, not obnoxious. Giant summons that stay out permanently are great in a single-player game. It's ugly in an MMO when you'd have 20 of them out all together.
    (5)
    Last edited by Ilitsa; 04-04-2016 at 04:06 AM.