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  1. #1
    Player
    Kassiekane's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Elione Skyracer
    World
    Mateus
    Main Class
    Gladiator Lv 1

    I think this game could use a warlock class.

    Here's my reason why:

    (22)

  2. #2
    Player
    l---------------l's Avatar
    Join Date
    Jun 2015
    Posts
    219
    Character
    I'''''l I'''''l
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    And give emerald carbuncle to warlock, please.
    (4)
    OLD signature is OLD... Meh, too nostalgic to change anyways.


    Alexander Savage Floor 1 clear, server first: https://youtu.be/v2zuShHSb3o
    Adlo spam saves the day!. "How not to do digititis" My unique and last memory of my own made static in Zodiark: https://www.youtube.com/watch?v=7o-sAA8c_qc

  3. #3
    Player
    jomoru's Avatar
    Join Date
    Aug 2013
    Posts
    694
    Character
    Arete Sophoi
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Traditional Summoner where summons are just excuses for really big effect spells and nothing stays around?
    (7)

  4. #4
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by jomoru View Post
    Traditional Summoner where summons are just excuses for really big effect spells and nothing stays around?
    This.

    It's sad people have to be constantly reminded of what summons in FF games were really like.

    That said, here. If you're up for a read, I tried to make SMN even more like WoW warlocks. And it turned out into even more of a summoner as a result. >.>
    (6)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  5. #5
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by jomoru View Post
    Traditional Summoner where summons are just excuses for really big effect spells and nothing stays around?
    Everyone knows traditional summoner is FFXI summoner. Nevermind that Rydia was a BLM, or that Garnet, Eiko, and Yuna were your healers. It's all about FFXI's version. The job is not allowed to change from game to game.
    (5)

  6. #6
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by AnaviAnael View Post
    Everyone knows traditional summoner is FFXI summoner. Nevermind that Rydia was a BLM, or that Garnet, Eiko, and Yuna were your healers. It's all about FFXI's version. The job is not allowed to change from game to game.
    In FFXI everyone had subjobs... summoner there wasn't a pure summoner either, they could sub with whm or blm. Also FFV had summoners and a job system.
    (5)

  7. #7
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Lillia View Post
    In FFXI everyone had subjobs... summoner there wasn't a pure summoner either, they could sub with whm or blm. Also FFV had summoners and a job system.
    I'd actually say more often than not in XI your summoner was your healer lol. Summoner is allowed to be varied in playstyle from game to game. I find the whole "traditional summoner" notion to be very silly.
    (4)

  8. #8
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by AnaviAnael View Post
    I'd actually say more often than not in XI your summoner was your healer lol. Summoner is allowed to be varied in playstyle from game to game. I find the whole "traditional summoner" notion to be very silly.
    Yeah, I mean theres a lot of non-traditional things varied in a few FFs. I think the way SMN is here suits it but I definitely cannot wait for the pet glams.
    (1)

  9. #9
    Player
    Zorafin's Avatar
    Join Date
    Sep 2015
    Posts
    96
    Character
    Levia Waterborne
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by jomoru View Post
    Traditional Summoner where summons are just excuses for really big effect spells and nothing stays around?
    Yes.

    Please.

    I love blm because of the big windup and big payoff. Hitting 60 just made it better. Huge charge times with huge animations would be a way more satisfying than stealing a completely unrelated class and calling it summoner. The fantasy of every other FF class is met in this game, but summoner is just boring.
    (1)

  10. #10
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    if only the summoner........COMMANDED the pet to do all the work , instead of the summoner casting spells....kinda like enkindle but with 75% of the spells... u know summoner summon things to do the work for him/her....u are there to help, no the other way around , u can heal it , buff it to do more dmg ...the summon should do 80% of the dmg and smn 20%...

    if SE implements BST i hope is has more synergy with the beast .....
    (1)

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