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Hybrid-Darstellung

  1. #1
    Player
    Avatar von RiceisNice
    Registriert seit
    Jul 2014
    Beiträge
    3.514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Maschinist Lv 80
    Zitat Zitat von Petite Beitrag anzeigen
    Auto attacks are practically useless as they don’t auto face your frantically running targets. You can take off GB so you can auto attack too if you think its that helpful. I’d much rather have +20% dmg to all my weaponskills and abilities like GB/WM grants you than unreliable auto attacks.
    The problem with BRD/MCH auto attack is that it's affected by a range penalty (as well as any other attack without GB/WM active), on top of their relatively low weapon damage to begin with. It's only been until now that their damage had some what resembelence of consistency, where beforehand GB/WM had the same ranged damage penalty and it'd fluctuate wildly between a 0% and 75%+ damage reduction because they were too far or too close (and they had to address that for seal rock due to GB/WM eliminating your free mobility) With the interrupt changes, there's very little advantage to having GB/WM off when even feint can do more damage on a typical basis (no range penalty), exception being to set up BRD DoTs and MCH procs. There's other things to consider when your target on the move (they aren't casting, for one). And you can also set weapon skills to auto-face target. Or if you're playing standard, you'd keep them within your range anyway with right click.

    And since you want to bring up damage dealt (because as I mentioned before, you can't take this for direct context) tell me how you lost when you have less overall deaths. Maybe your tank died with 300 medals at the very end due 9 stacks of heavy medal. There's another factor on healers who focus on preventing damage rather than healing it back up. It's certainly not being overwhelmed.

    I'll bring this up again, would you rather send a melee such as a DRG or MNK to harass/interrupt a spell caster like a BLM, or a MCH/BRD?
    (0)
    Geändert von RiceisNice (01.04.16 um 23:55 Uhr)
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  2. #2
    Player
    Avatar von Petite
    Registriert seit
    Jul 2014
    Beiträge
    373
    Character
    Petite Poutine
    World
    Exodus
    Main Class
    Gelehrter Lv 90
    Zitat Zitat von RiceisNice Beitrag anzeigen
    And since you want to bring up damage dealt (because as I mentioned before, you can't take this for direct context) tell me how you lost when you have less deaths? Maybe your tank died with 300 medals at the very end due to his high stacks. There's another factor on healers who focus on preventing damage rather than healing it back up.
    We lost because the enemy drg LBed our tank with less than a minute left and I blew mine too early. Trying to derail the subject is cheap by the way.

    My point still stands. Weaponskills and abilities will auto face targets, but your auto attacks won't. If you think melee auto attacks are a big deal, you're sorely mistaken. They are in PvE, but not PvP.
    (1)
    Geändert von Petite (02.04.16 um 00:08 Uhr)

  3. #3
    Player
    Avatar von RiceisNice
    Registriert seit
    Jul 2014
    Beiträge
    3.514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Maschinist Lv 80
    Zitat Zitat von Petite Beitrag anzeigen
    We lost because the enemy drg LBed our tank with less than a minute left and I blew mine too early. Trying to derail the subject is cheap by the way.

    My point still stands. Weaponskills and abilities will auto face targets, but your auto attacks won't. If you think melee auto attacks are a big deal, you're sorely mistaken. They are in PvE, but not PvP.
    I'm not derailing if I'm asking for more context behind your points, that's how discussion/arguments move on and it's not entirely irrelevant to what I want to get to. Melee attacks are still a factor to your damage, whether you want to acknowledge that or not. It's something that's still added on and done that ranged and casters cannot, setting their attack potencies aside. Which brings back to my point; you don't want to stand still against a melee because then their damage goes up by a good amount from autos. If auto attacks weren't that big of a deal, we'd never stand still to take it to the face.
    (0)
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