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  1. #1
    Player
    LordHadi's Avatar
    Join Date
    Jul 2014
    Posts
    223
    Character
    Lord Hadi
    World
    Phoenix
    Main Class
    Lancer Lv 60
    Quote Originally Posted by auron_seifer View Post
    If the match lasts less than 2 mins (possibly 1) you get nothing. 90% of farmers in solo queue are healers and I've been paired with some of them...we go down in less than a minute, sometimes we almost make it to 2 minutes.
    This is not always the case. Yesterday the tank actually did put effort within the few minutes of the match, we were winning and things going great. But after he got killed, he didn't bother to leave the spawn. He would even ignore us in chat and say completely nothing.

    I already suggested a solution in another thread: the winning team earns double the reward (40 Eso and 20 Lore) while the losing team earns nothing. This would work great since the winning rate for most is almost 50/50. In this case, they have two choices, either to put effort to win or not join at all.
    (0)

  2. #2
    Player
    auron_seifer's Avatar
    Join Date
    Jan 2015
    Location
    Limsa Lominsa
    Posts
    39
    Character
    Auron Seifer
    World
    Ragnarok
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by LordHadi View Post
    But after he got killed, he didn't bother to leave the spawn. He would even ignore us in chat and say completely nothing.
    Well maybe some RL issue came up. I had to do something similar in one match because something that required my immediate attention came up and I didn't even have time to warn the team. Most feeders I see don't put any effort whatsoever to win.

    My point is, if you put in the effort to win a match the system shouldn't punish you for it. There are a lot of new players that started pvp with the Feast, they need time to learn but they are trying their best. Removing rewards from lost matches entirely would punish those players.

    It is an option though, personally I'm fine with either of them. I'm just trying to come up with a solution to combat feeding that doesn't punish everyone else. Removing rewards for a lost match entirely would put many people off pvp, and the last thing we want (at least I don't want it) is for queue times to get progressively worst for the Feast. This would especially punish new healers, because an inexperienced healer is not going to win many matches.
    (0)
    Last edited by auron_seifer; 03-31-2016 at 11:07 PM.

  3. #3
    Player
    LordHadi's Avatar
    Join Date
    Jul 2014
    Posts
    223
    Character
    Lord Hadi
    World
    Phoenix
    Main Class
    Lancer Lv 60
    Quote Originally Posted by auron_seifer View Post
    Snip
    Lol, we could clearly see him moving around in spawn so he doesn't get AFK kicked. Plus, he left the party immediately when the match was over. Even IF something came up, no harm in informing us. But it was clearly eso farming.

    I get your point, but it's not necessarily 2 mins for the match end with a feeder. The rest of the party can be good enough to keep the match going for more than 2 mins.

    As I said, I think the best thing is to reward the winning party with double the reward (40 eso 20 lore) and nothing for the lost.
    So If I win a match and lose the next, I will have 40 eso 20 lore in total.
    It's basically the same now, two matches gives me the same amount whether I win or lose.

    Increasing the reward is the reason why it shouldn't keep anyone from PvP. specially since winning rate is almost 50% for most players.
    (0)

  4. #4
    Player
    FrodoR's Avatar
    Join Date
    Mar 2016
    Location
    Uldah
    Posts
    5
    Character
    Frodo Reppuli
    World
    Odin
    Main Class
    Ninja Lv 60
    I've seen people surrender in first 3 seconds of the game. I think u still get the tomes lol. Please SE fix this.
    (2)

  5. #5
    Player
    auron_seifer's Avatar
    Join Date
    Jan 2015
    Location
    Limsa Lominsa
    Posts
    39
    Character
    Auron Seifer
    World
    Ragnarok
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by LordHadi View Post
    Lol, we could clearly see him moving around in spawn so he doesn't get AFK kicked.
    LOL, well ok then that's a farmer alright!

    You were lucky though, if the farmer is a tank/dps then yeah, there's a good chance the rest of the team might carry on without them if they're good.

    Personally all farmers/bots I've seen at the Feast were healers and trust me, the only way you'll last 2 minutes with a SCH bot that doesn't even pull out his fairy and just continually spams physick (or worst, doesn't even heal and just puts dots on people) is if the opposing team is really bad.
    (0)