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  1. #1
    Player
    Frost_Tear's Avatar
    Join Date
    Jan 2015
    Posts
    84
    Character
    Verglas Lapine
    World
    Cactuar
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Chronons View Post
    snip
    I love how you only cherry picked the first part lol. I guess a real simple solution wasn't good enough because you're hell bent on raising your dps.

    There is no real benefit to lowering your defense and increasing the dmg you take while you're in grit besides satisfying yourself with bigger dps numbers.

    The point of tanks is to be a wall and lessen the amount of dmg you take not worrying about trying to stack as much dmg %boosts as you can on yourself.

    And DRK niche is being the magic dmg minigation tank. WAR is the one designed to do the most dmg while in its tank stance, That's why they get berserk maim and unchained.

    B4B on tanks is just a bad idea. There is already tons of awful DRK that couldn't play the class correctly (even though it's easy) if their life depended on it. Giving them B4B would make it even worse and they would quickly rise to ranks of despised classes to run into.
    (0)

  2. #2
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Frost_Tear View Post
    snip
    I apologize if I offended you, my intent was only to address what I felt was the main claim of your post. Your proposal adds utility to DRK as OT, but doesn't address any of the other deficiencies we have discussed. BfB satisfies a number of needs for DRK besides just dps. For example, it more closely resembles the DRK lore and further establishes its unique identity among the tanks. Even if it was purely to increase dps I don't understand your negative attitude towards this? It is the same thing as stance dancing except toned back a little bit. Meaning even when you are stuck in Grit for large portions of a fight you can find moments to do "minor" stance dancing. A tanks role is to be a wall and mitigate damage, but if worrying about damage wasn't important we wouldn't stance dance to begin with. Also, DRK is the only tank that can mitigate some of the damage debuff of the tank stance 100% of the time. That's why MT damage is their niche.
    (0)

  3. #3
    Player
    Frost_Tear's Avatar
    Join Date
    Jan 2015
    Posts
    84
    Character
    Verglas Lapine
    World
    Cactuar
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Chronons View Post
    snip
    nah i wasn't in the best mood and posted before letting myself cool off. i apologize for being rude.
    you make good points and i see why it does have its uses i'm just too hung up on thinking about tons of bad players using it terribly that's all really.
    (0)

  4. #4
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    B4B on a tank would be to dangerous, it's the reason why DRK consumes MP and not HP.

    One very simple solution to give parry utility to DRK MT/OT, add potential DPS while making PS combo more sweet is adding a slashing debuff to it when non DA. It's a simple change and answers so many problems..
    (1)

  5. #5
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    I think the only way for B4B to work is if they adjust the skill. So maybe 15% damage 15% taken so it's literal blood for blood lol.
    Doing so would mean that B4B and Darkside with FoF would be on par damage wise.

    You do have cooldowns you can use to cover the damage taken. You guys are also forgetting that Soul eater and Bloodbath can get your hp back with the more damage you deal.

    The real issue here is getting a provoke if we change DRK to MRD/LNC.
    (0)

  6. #6
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    I would only use Blood for Blood for Living Dead. Problem is you still take so much damage. "Improved" blood for blood is SO much better then the first one its not funny. I think they should nerf the talent and make the skill base stronger.

    15% for 15% would be fair, and Dragoons could get 30% for 15%.

    Or 30% for 15% but 10s less duration. I'd rather not be in that situation TOO long. Enough to get my dots and such off.
    (0)
    Last edited by Nektulos-Tuor; 04-02-2016 at 02:52 AM.

  7. #7
    Player
    RocheKat's Avatar
    Join Date
    Aug 2015
    Posts
    159
    Character
    Klarity Sincerity
    World
    Lamia
    Main Class
    Conjurer Lv 46
    Wait... Drk is broken?

    Trying to keep up with War in OT is probably not going to get you far since the class really designed around it.
    (0)

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