It is always a DPS gain for WAR. I thought the community had established that.
That's not parry having diminishing returns, that's Crit having incremental returns. It's the only stat that does that. Parry has consistent returns, and so don't Det, SkS, Str, Vit, and every other stat in the game. Diminishing returns would be if there was a curve on the graph such that the more parry you have, the less parry affects your incoming damage - so 35 points of parry will always translate to +1% parry rate, giving parry a cap at 3500 where 100% of incoming physical hits will be parried. If parry had diminishing returns, it would take progressively more parry to increase your rate--35 points to a percent could be true at 10% parry, but if it had diminishing returns, it would take 40-50 parry to get +1% parry rate at 20%, 60-70 at 30%, etc. (or something like that).
I never thought I'd say this for one of your posts, but /signed
I mean, I don't think it's inferior to other stats (because comparing offensive stats to defensive stats is like comparing apples to oranges), but I do like how you've built out the interaction there.
![]()