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  1. #11
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by aleph_null View Post
    My bad forgot to add that it was about war.
    It is always a DPS gain for WAR. I thought the community had established that.

    Quote Originally Posted by aleph_null View Post
    If the parry rate increment per point of parry is fixed, then it will have diminishing return as you stack more, since the block power is fixed, unlike crit which boosts the crit dmg as well as crit rate.
    That's not parry having diminishing returns, that's Crit having incremental returns. It's the only stat that does that. Parry has consistent returns, and so don't Det, SkS, Str, Vit, and every other stat in the game. Diminishing returns would be if there was a curve on the graph such that the more parry you have, the less parry affects your incoming damage - so 35 points of parry will always translate to +1% parry rate, giving parry a cap at 3500 where 100% of incoming physical hits will be parried. If parry had diminishing returns, it would take progressively more parry to increase your rate--35 points to a percent could be true at 10% parry, but if it had diminishing returns, it would take 40-50 parry to get +1% parry rate at 20%, 60-70 at 30%, etc. (or something like that).

    Quote Originally Posted by Nektulos-Tuor View Post
    Parry is:
    Not Affected by Crit.
    Not Affected by Str.
    Not Affected by Vit.
    Cannot Block Magic.

    Thus, inferior to all other stats.

    If Parry:
    Critical Parry = x2 Reduction in damage.
    Strength increased magic damage reduction from parries.
    Vitality increased physical damage reduction from parries.
    Magic can be parried, but at 10% rather then 20%.

    It would be a good stat. I would absolutely love it, and it would be more equal in power to other stats.
    I never thought I'd say this for one of your posts, but /signed

    I mean, I don't think it's inferior to other stats (because comparing offensive stats to defensive stats is like comparing apples to oranges), but I do like how you've built out the interaction there.

    Quote Originally Posted by SpookyGhost View Post
    YOU'RE TOO LATE

    *deletes Parry*
    (0)
    Last edited by Jpec07; 04-01-2016 at 12:27 AM.
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