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  1. #1
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    i go to tell you a little secret nektulos, a little one, DRK like the other clases are built for manage end game, and you know what? GREAT NEWS dark knight is one of the tanks how kill brute justice in AS8 with the top raiders, now you say some japanese threads complaing about DRK, give the link if you don't mind, because i don't see it.

    a yes i forgeth, ejem, yes dark knight need a little more skill compared to the other 2 tanks but whe have other clases more hard to play compared with dark knigth, in fact drk is pretty easy, use all you ogc and keep darkside up all the time the rest of the time is spam dark arts in souleater and leave 3-4k of mp if you need drop or put grit on.

    and dark mind is so powerfull and short cd so have some mechanic in the skill never was a problem for mitigate, more when the ******* dark arts are off globlal countdown¡¡¡... ejem sorry, like i say is spam dark arts, when you mp go 3-4k then spam delirium combo for recover and end of the story, no babysitter for anyone but i know you only have rage and hate for the drk or something because you are the only one in the forum how complaing about everithing of the drk, and whe are a lot of ppl how say why you are wrong in all you post and you still here posting, be water my friend devs know what are they doing in the past when desing the drk and now.
    (0)

  2. #2
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by shao32 View Post
    i go to tell you a little secret nektulos, a little one, DRK like the other clases are built for manage end game, and you know what? GREAT NEWS dark knight is one of the tanks how kill brute justice in AS8 with the top raiders, now you say some japanese threads complaing about DRK, give the link if you don't mind, because i don't see it.

    a yes i forgeth, ejem, yes dark knight need a little more skill compared to the other 2 tanks but whe have other clases more hard to play compared with dark knigth, in fact drk is pretty easy, use all you ogc and keep darkside up all the time the rest of the time is spam dark arts in souleater and leave 3-4k of mp if you need drop or put grit on.

    and dark mind is so powerfull and short cd so have some mechanic in the skill never was a problem for mitigate, more when the ******* dark arts are off globlal countdown¡¡¡... ejem sorry, like i say is spam dark arts, when you mp go 3-4k then spam delirium combo for recover and end of the story, no babysitter for anyone but i know you only have rage and hate for the drk or something because you are the only one in the forum how complaing about everithing of the drk, and whe are a lot of ppl how say why you are wrong in all you post and you still here posting, be water my friend devs know what are they doing in the past when desing the drk and now.
    And Warrior is so much funner to do that because it has no gimmicks and you still manage your TP instead of Mana. However, it is much more flushed out and just a more well designed class overall. It has fun moves and does not require many stupid things like mentioned above. SAME for other classes.

    Also.. what?

    I will respect you if english is your second language. However I don't understand much of any of it.

    Quote Originally Posted by KrenianKandos View Post
    Manage your Mana and Dark Arts is pretty much the same. You got the mana for it? use Dark Arts. No? Don't use it. They're related together. That's a single situation.
    Manage your stance? Seriously, if you find managing your stance to be 'hard', just stay in Grit and never lose threat and let the rest of the DPS handle it. Stance Dancing as DRK is ridiculously easy: Drop Grit after two rounds of Grit rotations, and go to town. Activate Grit if you have a situation of Multiple Adds/Big damage incoming to reduce said damage. It's an extra cooldown after the first 10 seconds and dismissal of the class. You're overreaching with this one.
    Manage your tank skills: That's every tank so that's really nothing big.

    So really, you don't like managing your Mana. Surprising that you like playing Warrior because they have to sometimes manage their TP. Paladins are really the only class where Mana management doesn't necessarily matter because Sheltron does a lot of mana regen for them and so does going Riot Blade + Goring Blade as your rotation.

    Yes, Dark Knight has the hardest management of resources to deal with: Mana. But effective and excellent Dark Knights enjoy the challenge of keeping that bar up. I have an infinite amount of resources if I know how to play it properly. Neither two tanks have that ability and are subject to either wasting a rotation to get said resource back or dependent on other classes/no longer using rotations until they have enough management to do something.

    I'm still failing to see the problem. Maybe you just are really bad at playing Dark Knight. Period. *shrug*
    Mana isn't the problem.
    (0)
    Last edited by Nektulos-Tuor; 04-16-2016 at 04:07 PM.

  3. #3
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    And Warrior is so much funner to do that because it has no gimmicks and you still manage your TP instead of Mana. However, it is much more flushed out and just a more well designed class overall. It has fun moves and does not require many stupid things like mentioned above. SAME for other classes.
    Then stick with WAR and stop complaining about other jobs? Food for thought.
    (1)

  4. #4
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    funner

    However, it is much more flushed out and just a more well designed class overall.

    I will respect you if english is your second language. However I don't understand much of any of it.

    Mana isn't the problem.
    1st line with 3rd are savage together. I hope "funner" is just a spelling mistake. Before you make such notes about secondary english language, check your post for possible mistakes. Some kind of forum etiquette.

    DRK is a well-designed class, the fact you don't like/can't play it, doesn't mean, it's broken or poorly-designed.
    Do not compare DRK to WAR becuase WAR is easy. Just easy. i am writing that 3rd time here. WAR is easy.
    Newbie can play WAR like a pro after 1 full day of striking dummy.

    If mana is not your problem, what's your problem? DRKs arms are not axes? DRKs don't have berzerk? DRK can spam 400 potency attacks which make you feel like WAR is not be OP enough?
    (0)
    Last edited by Yuni_Queen; 04-16-2016 at 06:55 PM. Reason: plural form for 'DRK' edit

  5. #5
    Player
    Gameplayzero's Avatar
    Join Date
    Jun 2015
    Posts
    153
    Character
    James Dynamite
    World
    Cactuar
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Yuni_Queen View Post
    .
    Newbie can play WAR like a pro after 1 full day of striking dummy.
    pretty sure all the tanks are like that lol. Their rotations aren't hard. Hell you could even argue that for most of the jobs in this game.

    And general consensus is that dark has some fixing to do. Not agreeing with Nekt however.
    (0)
    Last edited by Gameplayzero; 04-17-2016 at 09:07 AM.

  6. #6
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    And Warrior is so much funner to do that because it has no gimmicks and you still manage your TP instead of Mana. However, it is much more flushed out and just a more well designed class overall. It has fun moves and does not require many stupid things like mentioned above. SAME for other classes.
    yeah but nektulo your tastes are not law, you don't like how DRK works, pretty good, you love a more simple gameplay like the warrior, fine all play the class they want and like, but don't speak for every player how is playing DRK and have a lot or fun with the job, respect that and don't try to change our job with the excuse war is more fun because is not true for us.
    (0)
    Last edited by shao32; 04-16-2016 at 10:15 PM.

  7. #7
    Player
    KrenianKandos's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    336
    Character
    Krenian Kandos
    World
    Sargatanas
    Main Class
    Bard Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Mana isn't the problem.
    ...then your points you made actually make NO sense at all. You're railing against a class that is fundamentally set to use the Mana bar as its resource. Period. That's how they designed the class. You're asking them to completely revamp the class to your liking, which a lot of people here are telling you that you're in the minority.

    Warrior's Overpower is similar to Dark Arts as you only have a finite amount of times you can use it before you hurt your rotation/resource. Really, think about it. Warriors can't use Overpower constantly or they TP starve. Same with Dark Knight. You have to judge it. The only thing is that Overpower is really suited for AoE attacks and Dark Arts allows you to empower your AoE or Single Target, so you actually have more things you can do with Dark Arts, thus the higher cost and the need to make decisions on what to use it for.

    BTW what I think you're trying to say is that Warrior is 'more fun'. Funner is not a word. Just some friendly advice. No trolling, just don't see the point of people using words that don't exist to make their points. If you like playing Warrior and feel it's more intuitive, then awesome.

    But stop making Dark Knight simply another Warrior. We don't want it. We don't need homogenization of the classes like what happened in World of Warcraft with their tanks. We like our niche roles, even though we can still effectively MT or OT at all times.

    ..I will say, PLD/DRK doesn't really bring much to the table in group synergy and if you argued that, then yes, you're right.

    -------------------------------


    For those speaking about taking abilities from FFXI, remember that the Dark Knight class was a DPS/Defeebler. You didn't actually see many DRKs using their skills but they were excellent defeeblers (not as good as, say, a RDM but fairly decent to replace one if needed with their own set of tools.) With that in mind, having a DRK be a defeebler in this game wouldn't make sense as we don't really have support classes like that. Although, you could see Delirium maybe change form Monk's skill, the idea is that you can have one or the other with those abilities. Slot a DRK with the only ability in the game to have it, and you're running the risk of shoving DRK permanently in a raid which they don't want.
    (0)

  8. #8
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KrenianKandos View Post
    ...then your points you made actually make NO sense at all.
    Actually it makes sense.
    While I do love the interplay with Dark Arts, it can be extremely annoying if you factor in all the delays you have in this game.

    -UI delay
    -Animation delay
    - sometimes latency

    Making Dark Arts essential in order for a defensive cooldown to be useful severely restricts your ability to react on the fly and use that cooldown.
    When you see the boss casting something, it's typically too late to start pressing them 2 buttons, because by the time all of them damn delays in this game are accounted for, the damage will already have landed server side.

    If instant spells in this game were actually instant and not some .5+ second delay blah animation must play stuff, Dark Arts would work much better.

    I regularly rage about this when using the instant cast thingy on my WHM too.
    (0)

  9. #9
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Granyala View Post
    -UI delay
    -Animation delay
    - sometimes latency
    Plunge??? ;__;
    It has full 1 second delay after use and you speak about those little things ;__;

    Also, If you have latency problems, you should get ready in advance for using DA DM. latency is not a excuse at all. Dark Arts should be under handy button, not hidden one, that you will waste time switching hotbars. It may be that delay you speak about.

    I am using DA DM in roughly 0.8 sec. Tank-busters are always longer than any other normal casts (if they have casts at all) and since both DA and DM are oGCD there is no problem with popping them both at once.
    (2)
    Last edited by Yuni_Queen; 04-17-2016 at 09:49 PM.

  10. #10
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by KrenianKandos View Post
    ...then your points you made actually make NO sense at all. You're railing against a class that is fundamentally set to use the Mana bar as its resource. Period. That's how they designed the class. You're asking them to completely revamp the class to your liking, which a lot of people here are telling you that you're in the minority.

    Warrior's Overpower is similar to Dark Arts as you only have a finite amount of times you can use it before you hurt your rotation/resource. Really, think about it. Warriors can't use Overpower constantly or they TP starve. Same with Dark Knight. You have to judge it. The only thing is that Overpower is really suited for AoE attacks and Dark Arts allows you to empower your AoE or Single Target, so you actually have more things you can do with Dark Arts, thus the higher cost and the need to make decisions on what to use it for.

    BTW what I think you're trying to say is that Warrior is 'more fun'. Funner is not a word. Just some friendly advice. No trolling, just don't see the point of people using words that don't exist to make their points. If you like playing Warrior and feel it's more intuitive, then awesome.

    But stop making Dark Knight simply another Warrior. We don't want it. We don't need homogenization of the classes like what happened in World of Warcraft with their tanks. We like our niche roles, even though we can still effectively MT or OT at all times.

    ..I will say, PLD/DRK doesn't really bring much to the table in group synergy and if you argued that, then yes, you're right.

    -------------------------------


    For those speaking about taking abilities from FFXI, remember that the Dark Knight class was a DPS/Defeebler. You didn't actually see many DRKs using their skills but they were excellent defeeblers (not as good as, say, a RDM but fairly decent to replace one if needed with their own set of tools.) With that in mind, having a DRK be a defeebler in this game wouldn't make sense as we don't really have support classes like that. Although, you could see Delirium maybe change form Monk's skill, the idea is that you can have one or the other with those abilities. Slot a DRK with the only ability in the game to have it, and you're running the risk of shoving DRK permanently in a raid which they don't want.
    I honestly can't figure out how you got Dark Knight to 60 and cannot tell simple things. I honestly realize 'funner' isn't a word, but this is the internet I don't have to proof-read everything when i'm trying to explain something so simple. As others explained, here is the issue with Dark Arts and why it is super clunky.

    Everything. In. Final. Fantasy. Fourteen. Has. A. GCD. Of. 0.5.

    Not counting Latency, some times that can screw up, and Dark Knight is the ONLY class in the game that has abilities that require SO much OCGDs to make GCDs any good.

    Imagine if every other tank class had to use an ability right before using a defensive ability? That can really ruin your day. You see the monster casting a giant spell? DA+D--..... Oh.. because your ability is delayed UNLIKE EVERYONE ELSES you missed because you had to wait 0.5-0.8 seconds to cast just because its CLUNKY.

    There is no excuse, its a badly designed mechanic and nobody would want to use such long CDs without Dark Arts anyways. JUST add a mana cost and make it 30% base.

    I realize this can be made up with experience, but honestly why should it be that way? No other game I have played MMO wise has had such huge delays in OGCDs. Everquest 2 has a 0.2 delay for every combat art, and its all instant with almost 5 times more abilities its so easy to macro because macros automatically put delays between the spells for you because that is just well designed.

    The issue is, because your "queing" these moves and also DPSing, unlike other classes who have it built in you can que your delay EVEN more just by playing normally.


    I don't know what other abilities in Final Fantasy have to have a "ability" to use an ability to make it a ton better besides combos. However if Dark Arts wasn't tied to a defensive abilities...

    The sadness is, they know how the system works way better then the rest of us and they chose such a poorly designed and stupid mechanic for the class when there is SO MUCH MORE they could of added, it is LAZY. The Dark Knight can be a lot more then this, and they have designed a lot of fun mechanics for classes.


    I don't want to turn Dark Knight into a warrior, I want this cancer removed and cut out and something good to replace it. Like someone suggested a bit ago a terror mechanic.

    Quote Originally Posted by shao32 View Post
    DRK cancer? "..." better i delete this part.

    now you excuse is the oGDC? really nektulos you are incredible, none DRK have problems with this so don't make any excuse for you incompetence with the class, get lost already and leave the ppl enjoy the class and the tank forums for more important matters
    If you actually read the thread there are some people who do have problems with this, and understand that you made no point against me. I don't care if people enjoy playing it. People enjoy playing classes that are 70% worse then every other class but they enjoy it, doesn't mean it doesn't need fixed or a buff. That isn't really a valid excuse. You didn't argue that it wasn't clunky however.

    I mean, people enjoyed playing a Gnome tank when it took double the damage of an Ogre because it was fun. Doesn't mean it wasn't clunky.
    (0)
    Last edited by Nektulos-Tuor; 04-18-2016 at 02:39 AM.

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