Results -9 to 0 of 92

Thread: Tier list!

Threaded View

  1. #11
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Renault View Post
    How so? Solo Queue and Premade are both worth discussing, I think.
    They're both in the same flow of gameplay and the objectives do not change. At that point you're factoring the variable of individual player skill, which really has no place in a tier discussion (since it's based off equal player skill on both sides). If you want to rate them based on player skill variables or ease of use, then there can be another tier list for just that, but that's not what a traditional tier list considers.

    Quote Originally Posted by Excalipoor View Post
    So, no class can shut down a good MNK?
    Nothing that works exclusively on monk that it doesn't work on other jobs, at least as far as I'm concerned. I would not say a MCH's initial burst is anymore reliable or flexible compared to say, BRD or SMN because of the presiquirtes behind it. They need the 540 potency from BtE, and that usually means going after the MNK or DRG on first contact is not an option because of fetter ward. A scholar's healing ability gets shut down hard by MNK, more so than any other melee job because not only do they boast high damage, but also removing aetherflow (which happens to be their resource for healing)

    Quote Originally Posted by Holicccc View Post
    Drg has the fastest kill time from the 3 Melee if ninja had fetter it would be a tie, I'm a main monk I know what monk is capable of. But I've also know and have had the pleasure of playing against some of the best drgs that aether data center and primal have to offer and a great drg vs a great monk 9 times out of 10 a drg will take the burst battle. One elm punch is great it's a God send. But it's still rng as to which buff you will be stripping. You are also losing out on one of monks biggest damages buffs in Twin snakes. All my opinions are coming from a premade point of view where coordination is key.
    In light of the somersault changes, a monk can do well at least 3-4 punches40 seconds. It can screw with a scholar's flow of healing because no aetherflow means no indomitably or lustrate, and a SMN has to juggle between two forms of buffs (aetherflow and aethertrail) and losing either can be a wrench in the spanners. DRG beats out monk in burst, but it's not by a gaping longshot, and they don't have other forms of pressuring comparable to monk. They have self-prerverance through higher hp pools, mitigation and life surge.
    (1)
    Last edited by RiceisNice; 03-30-2016 at 11:55 PM.
    ____________________