Youre right, dragon kick and one ilm punch don't make smn about as useful as a botanistTier lists really need to be mode specific. If you want to discuss classes just call it that and not a tier list. You can't make a valid one that covers both modes at the same time. I'm with the rest, DRG is above MNK and is used exclusively in premades where healers are competent. Mantra and Dragon kick doesn't win matches...DRGs do. Finally can we stop claiming that MNK is a counter to SMN? It isn't and never has been
This, but it's ok he'll just post another thesis reiterating the same points over and over. It's like the great wall of text every responseThe best way to survive burst is to burst the enemy team quicker. Honestly if you think PVP in this game is not about burst you're just dumb. The only true way to counter burst is through the use of OGCDs such as Sacred Prism, Tetsudo, Attunement, etc. There's very few abilities to rely on, and honestly with as high as the damage numbers are in the feast currently, those rarely stop focused burst. (Except Attunement).
Your tier list us good but not accurate as most of those jobs with the right playstyle can demolish your s ranks tiers or make it harder for you to kill them if the player knows the situation and Who's his dealing with you automatically went with instalaste when your plan can fail with the right moves
Apparently utility is king doe. Not actually killing peopleThe best way to survive burst is to burst the enemy team quicker. Honestly if you think PVP in this game is not about burst you're just dumb. The only true way to counter burst is through the use of OGCDs such as Sacred Prism, Tetsudo, Attunement, etc. There's very few abilities to rely on, and honestly with as high as the damage numbers are in the feast currently, those rarely stop focused burst. (Except Attunement).
I'm assuming this tier list is for premade 4v4 only?
I've been enjoying PLD in 4v4 but u feel they're in a bad spot in solo queue. They rely on good teammates to succeed. If you can't kill them during stunlock duration then all your defensive skills like cover and testudo are delaying the inevitable which is their WAR and 2 DPS wrecking you. Not to mention if one of you gets heavy medal towards the end they just need to 3v1 you easily and collect the win. If you get lucky and get good DPS then they're good but WAR us just way better for climbing solo.
I would like high ranking solo PLDs to prove me wrong but whenever I play PLD and the other team has a good WAR it's way too hard to win.
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