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  1. #11
    Player
    EdgyLatinName's Avatar
    Join Date
    Nov 2014
    Posts
    29
    Character
    Corvus Jack
    World
    Hyperion
    Main Class
    Marauder Lv 60
    The more I reread this the funnier it gets. Things that have could if been done in a hotfix are in here at least excluding the changes to matchmaking. This and the healer changes are just a laugh riot, but please look forward to the first season of the Feast.
    (0)

  2. #12
    Player
    Dimitrii's Avatar
    Join Date
    Jul 2014
    Posts
    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Cynric View Post
    Enhanced Overwhelm will give Ninja more options for well being a Ninja and moving quickly across the battlefield. I feel this is a good change and gives Ninja a bit more mobility in comparison to MNK though they're only about even with DRG now
    I pretty much agreed with everything you posted, especially that monk part, save for this section above. Dragoons were inferior to ninja in mobility prior to patch and this patch just widened the gap further. Nins can use 5 gap closers in the time it takes for dragoons to use 3. Plus they have the benefit of toggling their poisons to enhance their movement speed, something dragoon can't do.
    (1)

  3. #13
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,224
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Dimitrii View Post
    snip
    I edited as you're correct. This was my mistake as I made an oversight on the CD of Elusive jump. I apologize. It should be more correct now
    (0)

  4. #14
    Player
    Maxwell's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    277
    Character
    Indra Spharai
    World
    Jenova
    Main Class
    Lancer Lv 80
    MNK buff.... can goon get a buff too while you're at it ?

    /sarc
    (0)

  5. #15
    Player
    kisada's Avatar
    Join Date
    Mar 2011
    Posts
    217
    Character
    Kisada Exis
    World
    Behemoth
    Main Class
    Leatherworker Lv 50
    mnk buff and drk "buff" shows you the disparity in what actually happens in the game vs how the game actually works.

    monk got a completely unnecessary buff. dark knight is still just a joke of a job in pvp.
    (1)

  6. #16
    Player
    ShaluaLie's Avatar
    Join Date
    Feb 2016
    Location
    DOOOOOMAAAAA
    Posts
    70
    Character
    Shalua Lie
    World
    Behemoth
    Main Class
    Ninja Lv 80
    i died laughing when i read the only buffs to drks.
    (0)

  7. #17
    Player
    Cidolfas86's Avatar
    Join Date
    Oct 2014
    Location
    Ul'dah
    Posts
    119
    Character
    Cidolfas Orlandu
    World
    Goblin
    Main Class
    Warrior Lv 60
    Quote Originally Posted by ShaluaLie View Post
    i died laughing when i read the only buffs to drks.
    Whats worse is I notice almost no difference from before either. The Tarpit potency upgrade is nigh unnoticeable in a burst situation, even using it to peel groups the amount of HP you get back is meh still.

    I get that Carnal Chill is supposed to be our version of Tetsudo/Thrill of War in debuff form, but damn if it isn't still underwhelming at times even with the fix. I think it'd be more interesting if Carnal Chill had a bind effect on it.
    (0)

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