Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 81
  1. #31
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,916
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    As a group we need to communicate and not let the burden of teamwork be put on one player. Should the tank discuss if he or she wants to pull a big group? YES! But as a healer, you too can tell the tank if they should pull big or not. We gamers are not mind readers, if someone wants to do something or you expect something from others, then tell them this.

    When I tank, I take one of these 3 routes.
    Route A: I ask partymembers if they are oke with me pulling a big group, depending on their answer, I adapt.
    Route B: Nobody is saying anything, so I check the classes + gear and act according to this. If I have AoE classes in my group and the healer has good gear, I will pull a big group. If I am not reading any complains about the big pulls, I will continue pulling big groups.
    Route C: I pull a big group and notice that the healer is not dpsing and sitting on large manapool. When I see this, I pull only big groups. If the healer is dpsing, I will support him, by pulling a small pack, so they can dps aswell.

    Gamers during a instance expect too much, we should communicate more.
    (1)

  2. #32
    Player
    16bitBounty's Avatar
    Join Date
    Aug 2013
    Location
    Houston, TX
    Posts
    559
    Character
    Alyssin Kiger
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    I haven't been asking. I learn the dungeons a certain way and try to replicated that in my tank runs. I haven't had any issues with healers not being able to keep up. No one has complained. I won't deviate my run if someone asks for something different. Just slows the run down overall because I'm doing things I haven't practiced.
    (0)

  3. #33
    Player
    Synrin's Avatar
    Join Date
    Jan 2016
    Location
    Gridania
    Posts
    632
    Character
    Mel Az
    World
    Cerberus
    Main Class
    Arcanist Lv 80
    I think that if you have some sort of an issue, like in this case, you should make it plain at the start of the dungeon. I always say 'big pulls please' when I'm healing when I know I can. Sometimes I will ask for not so big pulls if we have two ninjas for example. What is the point of a big pull then when it just becomes a stress for me trying to heal and heal and heal when nothing is dying fast enough? Sometimes people just want to rush it and ignore the fact that there are in fact 3 other people with them who they do need to clear the place. So saying something when the dungeon begins goes a long way. I personally never asked for smaller pulls, but have seen healers who have, and we cleared the dungeons without any trouble.
    (0)

  4. #34
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Launched View Post
    No, because even a monkey should be able to spam Cure/Cure II. A healer shouldn't be able to get to the level where big pulls are relevant and not know how to heal.
    Let me guess: You FATEd your way to 60 as a WHM. That would be the only explanation for that ridiculous post.
    (4)

  5. #35
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Too many of these monkey-see-monkey-do tanks aren't 1) considerate enough to ask if everyone is even up for speedruns (I have no use for them, myself) or 2) aware enough to even acknowledge the fact that not every party CAN speedrun. All they do is read talking points from these know-it-all forums and mindlessly Leeroy their way through dungeons, thinking they're the hotness.

    What's worse, however, are healers who encourage this madness simply because they like looking at their own parsers. I have no patience with these DPS-first folks who act like those healing spells are for show (all you Eos-only SCHs know who you are, so don't even try to play it off).

    Dungeon parties only work when everyone is on the same page. If they all agree on a quick pace for the run, well and good. If even one isn't with that, it's best to just go at the intended pace and avoid needless squabbling.
    (5)

  6. #36
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Yes, they should ask, but also, others can ask. I don't do it unless other people ask for it (ask, not demand, is not the same). I assume a normal run "by default", no a rush. What you cannot do is do it because yes, because you want, without know if the other people wants. I'm sick of that unwritten rule of "all dungeons must be rushed".
    (2)

  7. #37
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    Quote Originally Posted by Zaranghae View Post
    Vespar wins this thread. All tanks/healers should assume big pulls, whenever I'm doing either class, nothing pisses me off more than when we have 2 BLM/SMN/BRD and a tank pulls 1 monster at a time.
    Never assume anything.

    You are playing with a wide variety of players and you can not be sure what kind of (skilled) player you will be paired up with, unless you communicate with each other. If you don’t communicate and assume that the healer/tank/dps can handle big pulls without asking them, then the only one you can blame is yourself if things go sideways.

    This goes for everyone in the group.

    Quote Originally Posted by Zaranghae View Post
    Grow a fucking pair or if shit is going "too fast" for you, pick a different game.
    I especially find this comment appalling and you should be ashamed of yourself. If you choose to play a game with other people, you treat them with the respect a fellow human being deserves. You don’t go telling people to “grow a pair” or pick another game if things are going “too fast” for them.

    Not every is on the same level as you and they might not learn at the same pace as you do. However, that doesn’t make them any “less” a part of this community.

    @OP; If you fulfilling a role you are not particularly confident in, there is no shame in saying so at the start of a duty. If you start out confident enough at the beginning of the duty, but realise along the way that it’s too much for you to bear, simply speak up. Ask if they can slow down if you can’t keep up.

    If they disagree and still press on, resulting in a wipe (and perhaps a vote kick), then it’s on them. You’ve made your concerns known to them and they chose to disregard/ignore them.

    In the end, you still have the option to part ways and leave the group if the group can’t work together in clearing the duty.
    (8)

    Credit goes to Niqo'te for her fabulous art in the "Nique's happy fun time!"-thread and Nix/Capa for the Caitlyn drawing to the right. \(^_^ )/
    Give her your support by liking their art!

  8. #38
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I find a party that pulls normally and succeeds is often faster than a party that pulls too fast and wipes. requests are fine, but If the dps or healer decide to take matters into their own hands, Ill try to save the situation but its on them if a wipe occurs.
    (3)
    Last edited by Kallera; 03-29-2016 at 09:05 PM.

  9. #39
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    I generally go with the assumption that the healer can handle the large pulls. On the very, very rare occasion when I'm wrong, we wipe. Eh, no big deal.

    There are some healers and tanks for whom a wipe is like the end of the world, or some kind of serious blow to their self-esteem. I just don't understand that attitude myself. A wipe is a minor setback at best; pick yourself up and get back in action.
    (2)

  10. #40
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Hayward View Post
    Let me guess: You FATEd your way to 60 as a WHM. That would be the only explanation for that ridiculous post.
    No, I spent every level from 45+ nearly empty on MP from Holy in dungeons because healing is so easy.
    (1)

Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast