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  1. #11
    Player
    Zven's Avatar
    Join Date
    Mar 2016
    Posts
    19
    Character
    Nils Sven
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Thanks for the response GeekMatt. At the risk of sounding like a jerk, I understood this already as it is quite similar throughout all MMOs. I was more curious specifically about the numbers, like how much acc generates a %hit and if %miss is based off boss level or something.

    I say this because on reddit I've read that 705 acc is the cap (708? 710? I dont even remember exactly, don't quote me). Obviously I'm assuming this number is higher probably because it is referencing acc cap for A8S or something harder but I'm interested in knowing what the "hardest to hit boss" is, what the miss chance is, and why I'm trying to hit 700acc or whatever the number is these days (I understand, I want to never miss, its obviously catastrophic missing an enmity generator, big dps attack, or any attack that is in someway crucial to your survival and whiffing global after global).
    (1)

  2. #12
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Current highest ACC cap is 723 for frontal in M4S. Tank stance gives an ACC bonus but you still want to aim for ACC cap without it or food.
    (0)

  3. #13
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Zven View Post
    I do believe you on this. I've played alot of MMOs endgame but still am still learning a bit in FFXIV. Is there some math or numbers you have by chance to show why this is? i.e. 650 accuracy grants +10% hit and we have by default -10% hit? Apologies if this is obvious in someway.

    Also, I'm playing DRK as my main, is 560 sks the same target for WAR and DRK? Sounds like PLD prioritizes a bit differently?
    560 is a soft cap per se; as stated you don't want to stack excess accuracy in favour of other secondaries. With 650+food, you should be somewhere between 674-682, drop the tank stance buff of 5% and youre happily at 707-716, gratz you can tank up to A7s.
    Skill speed not sure on pally/Drk; at 560 on Warrior you can fit 9 actions into a 20 second berserk, nuff said.
    (0)

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