

lets be fair with this statement, that is like saying a lot of players would be happy to be handed 10 million gil.
anything free, and that helps make things easier most people would be on board with.


Except, in a nutshell they are completely different things. Handing everyone 10 million gil would do absolutely nothing but raise the prices of everything. Also, experience in a nutshell is just time. Its not even a 'free' bonus as you say, because its a Veteran Bonus. You have to be a Veteran to get it. Each veterancy gains more and more, but you still have to work for that and when level cap increases you lose it all.
Again, a biased statement. Hand holding? Fates and easymode dungeons and dailies really require skill and effort to you?
That is NOTHING but time. Its monotony.
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Clearly, the best Final Fantasy character is Locke Cole.
Glamour is TRUE ENDGAME


while you do sure, but you have to get at least 1 job to 60 to do end game so you will always have at least 100% increase for every other job.
meaning under lvl50 which nets you 100% exp increase you are not 100% plus 100%? you will lvl after 2-3 fates...with 1 job let alone 13? 1300%? you get 50% increase for being under your highest job (60 means you always get 50%)
you don't work for this because just playing the game on 1 job gets you the benefits.
now this statement you added really throws it off for me.
1300% for a newly made character?!!!? with all MSQ available?!
by veteran he means being lvl 60. not subbing wise, like veteran rewards.
I dunno. Couldn't hurt but really isn't needed. Leveling (for your 2nd+ class anyway), in this game is blazing fast compared to some others. I've barely been playing 2.5 months and I've already got 3 60s.
I mean I certainly wouldn't complain as someone with near term plans to level up AST, MNK, WAR & WHM in addition to my current roster. Still lets not pretend 50-60 is some mountain and not the ~2.5 weeks of casual play it is.
It is not anymore biased than your own opinion. The game already makes it extremely easy to level from 1-60.
Learning a job does not occur at max level. Learning happens during the level grind, and guess where those occur? Dungeons and Trials. At max level the community expectation is that you should already know how to play your job. If that isn't the case, then you are doing yourself, and the rest of us a disservice.
By shortening the time needed to reach max level even more than it already is, you are giving people even less time to get good at their roles. Yes, the grind can feel daunting, but it's not really all that bad. If you enjoy a job/class, it shouldn't be that much of a chore to actually play it as intended. I often feel sad when I reach max level on a job, because I use specific jobs for end game. Reaching 60 usually means that job goes back on the bench.


Yes, but you already grinded to level 1-60.It is not anymore biased than your own opinion. The game already makes it extremely easy to level from 1-60.
Learning a job does not occur at max level. Learning happens during the level grind, and guess where those occur? Dungeons and Trials. At max level the community expectation is that you should already know how to play your job. If that isn't the case, then you are doing yourself, and the rest of us a disservice.
By shortening the time needed to reach max level even more than it already is, you are giving people even less time to get good at their roles. Yes, the grind can feel daunting, but it's not really all that bad. If you enjoy a job/class, it shouldn't be that much of a chore to actually play it as intended. I often feel sad when I reach max level on a job, because I use specific jobs for end game. Reaching 60 usually means that job goes back on the bench.
This makes it a little easier for you to grind "another" level 1-60 after your first ones.
Also, no. Classes completely change max level, a LOT of them. That is a fact. Bard changes completely at level 52, Dragoon changes completely at level 58. The rotations and classes change completely. Warrior changes completely at 52 when they get a new stance. High levels change the game.
Learning a job requires practice, and especially practice at higher levels. You don't learn much of anything in lower levels. If you DID acquire skills at lower levels then that would be different, but you would never have them in the first place unless you WERE higher level.
You and I have different definitions for MAX Level and Changes Completely, then.Also, no. Classes completely change max level, a LOT of them. That is a fact. Bard changes completely at level 52, Dragoon changes completely at level 58. The rotations and classes change completely. Warrior changes completely at 52 when they get a new stance. High levels change the game.
Kudos!
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