Page 12 of 13 FirstFirst ... 2 10 11 12 13 LastLast
Results 111 to 120 of 137

Hybrid View

  1. #1
    Player
    Krissey's Avatar
    Join Date
    May 2014
    Posts
    419
    Character
    Krissey Cakes
    World
    Mateus
    Main Class
    Ninja Lv 60
    I keep hating classes as they level from 50 to 60. First I leveled Ninja. LOVED LOVED LOVED the class at 50...just DISLIKE the class at 60. I could explain why, but it's sort of a petty thing. Basically I don't like that I don't get to use the highest damage "Aeolian Edge" as much as I would like because I'm constantly having to refresh dots or put up Armor Break or something. Then I level a Machinist to 60 and that's got a super complicated and intricate opener that if you don't do ever so precisely your DPS SUCKS. Not fun. I also leveled Warrior and while it's alright I don't always want to tank 100% of the time.

    Finally got my monk to 60 and at least I love my monk..
    (0)

  2. #2
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Krissey View Post
    I keep hating classes as they level from 50 to 60. First I leveled Ninja. LOVED LOVED LOVED the class at 50...just DISLIKE the class at 60. I could explain why, but it's sort of a petty thing. Basically I don't like that I don't get to use the highest damage "Aeolian Edge" as much as I would like because I'm constantly having to refresh dots or put up Armor Break or something. Then I level a Machinist to 60 and that's got a super complicated and intricate opener that if you don't do ever so precisely your DPS SUCKS. Not fun. I also leveled Warrior and while it's alright I don't always want to tank 100% of the time.

    Finally got my monk to 60 and at least I love my monk..
    That is the issue. The system literally punishes players like you who don't like your class and playstyles, and people don't know that perhaps maybe even why there are so many bad high level players. Players love the class leveling and get to 52ish to 60 and the class completely changes, yet they put so much effort into the class they don't want to change.

    However they know for a fact they don't play it very well.

    For example, that other dude earlier said when he played BARD he didn't feel a big change at all when he got WM. However, all of my bard friends said they dropped the class. They played for so long the other way, being a mobile dps and now they are locked in place and have to be to deal damage now. That is a huge change to the class, one high level skill changed their entire playstyle.
    (0)
    Last edited by Nektulos-Tuor; 03-30-2016 at 03:44 AM.

  3. #3
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    I'll play devil's advocate on this one a little.

    What if instead of increasing the multiplier for each job to 60, then why not do it by role instead. It would be an interesting way to spice up 4 mans at cap if I could have more jobs at 60 and this whole thing where 2-3 days of lvling to lvl a job is only if you have several hours of playtime a day. I would enjoy being able to casually lvl up jobs and not have to give up other parts of the games that I enjoy.

    So, DoW and DoM only, being able to speed up the process of having more jobs available to run roulettes at 60 would be fun for me. I also understand that it has the potential to be game breaking, but not if it's done in a fair fashion. So, let's say I level PLD to 60 then I move to WAR. What I would propose is a 10% exp bonus on top of rested etc. Any job of a role after that would get an additional 5%. Since your simply learning how a job does the same role, then the learning curve is alot less steep.

    The major problem I see with my own solution is that you would have to further seperate roles into melee DPS, caster DPS, and ranged DPS for this to work.
    (0)

  4. #4
    Player
    Krissey's Avatar
    Join Date
    May 2014
    Posts
    419
    Character
    Krissey Cakes
    World
    Mateus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by karateorangutang View Post
    snip
    That would be great. I already have level 50 Scholar, Summoner, Black Mage and White Mage...I want to do Astrologian too but this system would be amazing. Turbo catch up my Astrologian. Same for when I eventually get them all to 60 because FUN. It is FUN to play many classes.
    (2)

  5. #5
    Player
    YGSLlew's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    101
    Character
    Val'faria Rhiki
    World
    Cerberus
    Main Class
    Archer Lv 70
    Well, let's be honest. Leveling already became kind of easy. If mindless F.A.T.E. grinding bores you, as well as spamming dungeons, why don't you try a mix then? With Vanu and Gnath on max rank, you have a solid source of exp, as well as several others. At the moment it takes me about 10 days to get a class from 50-60, but It's not bad because I do several different things:

    - Doing 6 daily-quests from Vanu and Gnath
    - Daily Low-Lv Roulette
    - Daily LV 50 roulette
    - Daily Trial Roulette
    - If a small amount of exp is missing that day, I do a few leves
    Given the FC-Exp-Bonus, Food-Exp, Armoire-Bonus and rested Bonus, this makes roughly one level a day in aproximately 1.5 hours (2 hours if the roulette-groups are bad)

    So from a pure leveling-experience perspective, I'd say it's fine even if it's not the fastest way to level.
    On a learning-perspective...well you do several dungeons and trials. If you were able to play the class decently on lv.50, you should be able to do so on 60 as well. The leveling-phase is too short and doesn't offer content difficult enough to really learn how to optimize the class, especially since you need all skills to even be able to do so.

    While I would personally appreciate an acceleration of the leveling process due to time issues in RL, I don't think it's necessary.
    (2)

  6. #6
    Player
    Krissey's Avatar
    Join Date
    May 2014
    Posts
    419
    Character
    Krissey Cakes
    World
    Mateus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by YGSLlew View Post
    Well, let's be honest. Leveling already became kind of easy. If mindless F.A.T.E. grinding bores you, as well as spamming dungeons, why don't you try a mix then? With Vanu and Gnath on max rank, you have a solid source of exp, as well as several others.
    Roughly what levels are these beast tribes for? I would have assumed 60? Can they be done on a 50?
    (0)

  7. #7
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Krissey View Post
    Roughly what levels are these beast tribes for? I would have assumed 60? Can they be done on a 50?
    The new tribes scale with level and higher ranks offer more exp

    You can start them at lvl 50
    (0)

  8. #8
    Player
    YGSLlew's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    101
    Character
    Val'faria Rhiki
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by bass9020 View Post
    The new tribes scale with level and higher ranks offer more exp

    You can start them at lvl 50
    Indeed. They are scaling based on your Rank with the beast tribe and your current level. IIRC, at max rank and lv 50 they start at about 70k exp per quest and scale up to roughly 100k per quest at lv59. Given that all 6 dailies you can do don't even take half an hour, it's fast exp for literally no effort. And still more fun than spamming fates.
    (2)

  9. #9
    Player
    bass9020's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    1,038
    Character
    Versatile Bottom
    World
    Faerie
    Main Class
    Summoner Lv 90
    Go play Black Desert for a day and then come back here and complain that this game is too slow for leveling up.
    (0)

  10. #10
    Player
    Greedalox's Avatar
    Join Date
    Jul 2015
    Posts
    1,285
    Character
    Blufnix Greedalox
    World
    Diabolos
    Main Class
    Machinist Lv 90
    My only concern for this entire concept is that people every patch feel like they run out of things to do. I question the logic to wanting to remove one of the few longevity grinds in the game.
    (1)

Page 12 of 13 FirstFirst ... 2 10 11 12 13 LastLast