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  1. #11
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by FeliAiko View Post
    Then you'd end up with NIN and MNK exclusively having 3 main stats (DEX/STR/VIT) compared to 2 main stats for the other jobs, which would upset job balance.
    But back in 2.0 dex used to affect parry now it doesn't. A monk with +600 dex would be affected just as much as a WAR with +600 mind.... No reason other than avoiding confusion that they couldnt share sets. They are almost always just color swaps anyway.

    TLDR
    Dex does not help a Str class anymore. They could share again.
    (4)
    Last edited by Rawrz; 03-29-2016 at 06:20 AM.

  2. #12
    Player
    FeliAiko's Avatar
    Join Date
    Aug 2015
    Posts
    591
    Character
    Feli Aiko
    World
    Odin
    Main Class
    Dragoon Lv 90
    Yes, they 'could share again' if SE felt inclined to make another short term, cost effective measure without fully compromising the NIN aesthetic (as was the case with adding DEX to i50-i110 Striking gear) but it's unlikely they're going to go back on the direction they've established for the melee classes now. Plus as another person mentioned, this also sets it up for potential future melee classes to share one of the 3 sets, without compromising their respective theme, such as Samurai (Maiming) or Dancer (Striking/Scouting).
    (1)

  3. #13
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Niamh_Rillemaugh View Post
    We've had a few rounds (3?) of job-specific gear up to this point- Artifact, Myth, and Esoterics gear. This thread is not about those gear sets.

    Instead, I wonder why melee DPS gear sets are the only ones without any overlap when every other gear set can be used for at least 2 jobs.
    Its mostly because of aesthetics and lack of multiple melee dps that use the same aesthetics. My copy of the 2nd Artbook "Art of Ishgard -Stone & Steel-" shows that they divide currently gear into 7 types: Tank, Mail, Range, Rogue, Melee, Caster and Healer. Currently only Dragoon is the only user of Mail, Monk of Melee and Ninja of Rogue.

    See the disparity? An example of issues this creates: I have a friend that has mained Bard since he started playing. Recently, his raid group decided they would benefit more from a Mechanist instead and he found out that he was even better in that role! Yet, if I tried to make a switch like that after a few weeks, I'd be out of luck.

    If additional DPS jobs are added, won't this just get worse?
    Additional DPS jobs should actually help things. All that is needed to balance things out is the introduction of 3 new jobs: one Mail, one Melee and one Rogue.

    Samurai could easily be a Str based "Mail" DpS like Dragoon.
    Red Mage could work well as a Dex based "Rogue" DpS.
    Beast Master could work well as a Str based "Melee" DpS.
    (1)

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