Quote Originally Posted by Luxea View Post
To make this possible, the easiest way is to make macros accept logic gates. What that would entail however, would be the ability for people to start legitimately botting without a 3rd party program - because "if"/"while"/"for"/"else"/"etc" is exactly what is necessary to write working software (bots). It is possible to write a program (game in this case) that lets you write "Scripts" (kinda like macros needed to make your idea work) that you can manually program, but I think some very fundamental rules in the game will have to be changed for this to be a good idea.
They could add conditionals without adding loops. They could even specify what types of conditions those conditional statements can use. They did it with FFXII's gambit system, and if they wanted to they could implement something similar here with macros. That wouldn't go as far as allowing full-fledged botting. It would, however, make macros a lot more powerful than they currently are, and that's something they're trying to avoid. (They're afraid if macros are too powerful, they'd become de facto required.)