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  1. #1
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    So...why exactly wouldn't you just make whatever the node would give a drop given for (entirely) completing the dungeon?

    Effect is the same, except everyone benefits, not just gatherers, thus extending the incentive of running that stuff to non-gatherers and thereby increasing the magnitude of the desired effect (since more people are now incentivized).
    (1)

  2. #2
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Zojha View Post
    So...why exactly wouldn't you just make whatever the node would give a drop given for (entirely) completing the dungeon?

    Effect is the same, except everyone benefits, not just gatherers, thus extending the incentive of running that stuff to non-gatherers and thereby increasing the magnitude of the desired effect (since more people are now incentivized).
    That's a good argument, but if applied to everything it would remove gathering from the game.
    (0)