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  1. #1
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Personally if they won't touch anything they can just keep everything the same and remove the can't regain MP from outside sources thing from Darkside and I'll never complain about Dark Knight again.
    (0)

  2. #2
    Player
    Scailarach's Avatar
    Join Date
    Sep 2015
    Posts
    2
    Character
    Azreya Scailarach
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 83
    Figured I'd throw out my idea on a Delirium change. I liked the idea on making it do a magic vulnerability debuff, rather then the int down. Instead of a flat 5% it's stackable at 1-1.5% per and have the max stacks be 4-5. I just feel this would make the Delirium rotation a viable option, instead of "is there a monk? Yes, well don't touch Delirium". You could toss a DA effect and have it add two stacks instead of one in case it falls off or during phase change attacks.
    (0)

  3. #3
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Salted Earth is Physical despite clearly being a blast of magic and a physically applied DoT attack is magical? The fuck?
    (0)

  4. #4
    Player
    MiniPrinny's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    448
    Character
    Sakura Yukimoto
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Yeah, it's really baffling. I have no idea what on earth is going on there.
    (2)
    Something... something... edginess... shadows... wait... I'm supposed to be a paragon of love and justice!

  5. #5
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Depends how much Keen Flurry would stack with Dark Dance and it could be all sorts of wonderful.
    (0)

  6. #6
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    Quote Originally Posted by MagiusNecros View Post
    Depends how much Keen Flurry would stack with Dark Dance and it could be all sorts of wonderful.
    Yeah idk how they would stack. I dont think the second skill would take into account the effect of the first on your parry value. KF is +40% and DD is +20% so I guess it would be at least a +60% chance to proc Reprisal every 180 secs and you would also have a 20% chance to proc every 120 secs. I would imagine this increases Reprisals up time by a significant amount.
    (0)

  7. #7
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Chronons View Post
    -Invigorate is nice because we would have a way to restore TP even when in Grit.
    -Keen Flurry means more reliable and "on demand" Reprisals.
    -Blood for Blood is just made for DRK. It fits in with its lore(sacrificing health for more damage), it gives it a better OT presence, increases burst damage, and gives you a risk/reward (5% more incoming damage for 5% more outgoing) option while in tanking stance.
    This just blew my mind just now. Why isn't this a thing.
    I think the cross classes should be LNC/MRD.
    Now you might say well what about provoke?

    What if Unmend under Grit had an added provoke effect.
    It doesn't have a high mp cost and
    (correct me if I'm wrong) can easily do a Syphon combo to have enough instantly.
    Awareness? You can't crit a parry.
    Keen flurry + dark dance.
    On a side note. Really good ideas here, but would these changes be a 4.0 thing or a patch thing?
    (1)

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,849
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jhett_Magnum View Post
    This just blew my mind just now. Why isn't this a thing.
    I think the cross classes should be LNC/MRD.
    Now you might say well what about provoke?

    What if Unmend under Grit had an added provoke effect.
    It doesn't have a high mp cost and
    (correct me if I'm wrong) can easily do a Syphon combo to have enough instantly.
    Awareness? You can't crit a parry.
    Keen flurry + dark dance.
    You want a no-cooldown Provoke? At a mere 353 mp cost?
    You have Awareness reversed, btw--you can't Parry a Critical Strike; they ignore blocks, parries, and dodges.
    Why not just buff Dark Dance in the first place, rather than having a second, near-identical, 200% effect at 150% cooldown CD?
    (0)

  9. #9
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Shurrikhan View Post
    Why not just buff Dark Dance in the first place, rather than having a second, near-identical, 200% effect at 150% cooldown CD?
    I think because it gives you greater control of when you want to proc a Reprisal. Which is something a lot of people seem to dislike about the way Reprisal works at the moment. You would essentially be able to apply the KF on top of every other DD due to the way the recast times line up or hold onto it for when you want that mitigation. Either way theres still an element of chance, but you would have greater control.
    (0)

  10. #10
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Jhett_Magnum View Post
    This just blew my mind just now. Why isn't this a thing.
    I think the cross classes should be LNC/MRD.
    On a side note. Really good ideas here, but would these changes be a 4.0 thing or a patch thing?
    Thanks for the kind words. I think PLD/LNC works itself out better considering the two "mandatory" cross class skills that come from PLD. Provoke and Conv are far and away better than Foresight I think. Plus I a change to PLD/LNC doesn't require a ton of reworking for SE. No need to change current skills or add new effects. The real question, I think, is whether or not the gains I mentioned make up for the further diminishing of our already small pool of our physical mitigation tools. I tend to think they do.
    (0)

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