Quote Originally Posted by Maddonious View Post
Healers wouldnt be as much of an issue if the diminishing returns allowed us to sleep/control them more. With an entire min of immunity it becomes incredibly hard to hold them in place after the start. They should lower the immunity to all cc down to 30s if they really want us to control them properly. Purify just destroys any really strong cc (blm) that we can place on them atm with only a 90s cd which is just ridiculous in terms of how short the game modes can be.
If you're haphazardly popping purify on just any sleep/bind, you;re not gonna have it for something that's equally as big on a different front, such as full swing or holmgang. It's fine the way it is because it forces out a card on both sides. Even 6 seconds is plenty of time to make something happen in something as fast as feast, especially in relation to the burst damage we have right now.