Quote Originally Posted by KataTime View Post
EDIT: Melee LB should be brought down to something like 5k that does not benefit from any damage increase. You still have an on demand big hit, but it doesn't tilt an incompetent team into victory. Mayhaps disable LBs in the last 2 mins of the match?
Spoken like a true non-melee. Have you ever seen the animation lock on that thing? And how long it takes to go off? If it dealt 5k it would make it unbalanced completely the other direction and largely completely useless. I suppose that's not much of an issue if you don't play melee though, so nerf us to death I guess?