Correct.. I've been kicked quite a few times for not pulling big enough mobs back when I used to tank.. part of the reason I don;t do it anymoreTo me, the biggest problem in this story is that the tank feels if he doesn't pull more than he's comfortable pulling he will get kicked out of the group.
I mean seriously, is that what it's come to?
At the same time there's another thread on the forum asking why people hate tanking.
Gee. I have this odd feeling there's a connection between these two things, but I just can't put my finger on what it is ...
I'm confused, why would it be the tank that's uncomfortable with big pulls? If the group asks you to pull more and then they can't kill them/keep you alive, that's not on you, assuming you're in tank stance and using cooldowns.
I think what OP is asking is not about why people like that exist, but how they become one like that. Where it all started.. Actually, It's all about the imagine, which people created themselves and that spreads like a virus. People tent to be more respectful when they are new, since they were learning, and connection is what made (make) good players the best. We all know it. But, once people get used to a game and start to develop their own playstyle, they become more aggressive... and question; why can't you do this or that, it's obvious!!. Some people get even deeper with elitist mentality. It's all natural. Only intelligent players treat others nicely, because they value people.




I've been really lucky since I came back - everyone has been super nice and I had my very first runs on every HW instance. People explained things and the one time we wiped a few times (Vault end mob) everyone stayed positive.
I try to be nice to people on my end though so maybe you get what you put out. It's sad to see people deciding not to talk or bring friendliness to their groups because I've run into nothing but nice people this month. (Though some have been quiet).



not every 1 in game is like that but yeah the ff14 community has been on a steady decline for a whiles...sometimes i just shake my head seein how certian ppl treat others in dungeons after a wipe or not puttin out enough dps etc etc always think to myself they must really have anger issues to get so worked up by somethin so small lol


Found an answer for ya,
if you want respect, don't use the DF ? like come on, it's way out in the open obvious.
Only play with FC members, only play with Linkshell members, get people who are good and stop running with bads (DF).
You're welcome for the solution.
I was called retarded because 1 mob slipped away from my pull at pharos sirius normal.

Are you guys serious? Look at all this shitposting. Someone is upset about a bad experience, whether it's just once or a multitude of times, and you have to go all "You're welcome for the solution" and "don't do DF if you get whiny" blah blah blah. Like really, if you can't be supportive go elsewhere, 'cause all you're doing is enlarging that shitpost count you have on your profile.
I do agree however with a post from another user; This kind of behaviour now perpetuates a 'Don't talk Don't aggro' mentality the more you play. If someone's complaining, try not to involve yourself, because 9/10 times it will come back around to you, no matter how nice you mean something. Eventually, these people won't have as great an experience at making other people's time unhappy and they eventually leave due to boredom. Just don't coddle the behaviour. But sadly yes, I too wonder where all the respect has gone.
Take care, and ignore the rudeness. You'll be stronger for it.
XIVSanctuary
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I (very rarely) say anything in dungeons, my way of showing respect to other players is doing my role to the best of my ability and pulling my own weight. I generally will only speak in a dungeon if I am specifically asked a question, i.e. while leveling a healer, tanks have asked me if I mind if they pulled big or healers specifically asking me to pull big when I am tanking. I will respond to that, but not really anything else. If someone is new I will offer them an abridged set of tips based on what they need to know to beat a boss. "Don't stand in this, dps that add when it pops, move here when this happens, win." Something like that.
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