The only thing that kinda annoys me is the rapid growth of ilvl both through 51-60 and during lvl60. Previously, you'd get gear upgrades approximately every five levels or so (sometimes on odd levels like 23 and 32 and such), and every other patch increased the ilvl cap with 20 ilvls (so one brought i90, the next didn't raise the cap but just added an i80 tier, and then the next brought i110 etc).
Now... not only do we get new dungeon gear every other level, there's crafted gear in between those. So basically, new gear every level, each raising the ilvl 3-5 steps. I get that, since they started at i115 and didn't want to have people running around in their Dreadwyrm or upgraded Soldiery gear until level 60. But now... every other patch raises the ilvl cap with... 30 ilvls, I think. Which isn't really that much of an increase, but it kinda adds up ^^;

(I also think they could easily have had gear drops in ARF being pink/aetherial i150, but that's another thing altogether.)