maybe a little longer enrage would help
maybe a little longer enrage would help

No, part of the fun of the fight is that it's a boss rush, you can't sit around between fights and wait for CDs to align to do more dps on each individual boss it's just pull kill pull kill pull kill pull kill as fast as possible and that's great. I like that it's fast paced but not exceedingly difficult (for its place as the 2nd raid of the tier).
A6S is great no touchy
They need to adjust A6S a little bit, seems like too much of a jump from the previous turn just like A3S was and we all know what A3S did to the average raiding community on servers. A7S should be more difficult naturally but what I am hearing from skilled raid groups is that A7S is easier and that is a problem. Should they bump up A7S to compensate, not sure on that but A6S should come down to what goes in line with how the progression should be.
Last edited by Wizel; 03-27-2016 at 10:38 AM.
From my opinion they should have switched A6+7. We cleared both more or less fast but it still took us the double amount of lockouts to clear A6 in comp to A7. I would not change anythin. Its pretty fine what they made. Enrage timer are perfect set. The one and only thing they have to change back in final alex is the loottable like itvwas in Gordias. Sry but the Midastables are bad af with Head, Gloves, Pants and Boots in A7 though we have already all that except pants in a6

Well, it's probably a lot easier for them to tune the numbers down than to swap them around, including their loot tables. I agree with your assessment, though.From my opinion they should have switched A6+7. We cleared both more or less fast but it still took us the double amount of lockouts to clear A6 in comp to A7. I would not change anythin. Its pretty fine what they made. Enrage timer are perfect set. The one and only thing they have to change back in final alex is the loottable like itvwas in Gordias. Sry but the Midastables are bad af with Head, Gloves, Pants and Boots in A7 though we have already all that except pants in a6
I personally think A6 is fine as it is, but it's a design misstep and the difficulty curve isn't gentle at all coming out of A5. I'm surprised they're talking nerfs even before International Weapon Week but I'm guessing they're not satisfied with clear rates and the i230 weapons are meant to help clear A7, not 6.


Fun fight lol.
The only problem I've really had with A6S is that there are a lot of mechanics that force you to move somewhere fast, and those don't work well with the server ticks, especially when combined with abilities like shoulder tackle.
The worst examples of this are when I placed ice, ice went down, I shoulder-tacked the boss, hit it once, then died to the tornado tether. I had water debuff so instant wipe. Another pull, I was in the stack for water, water swapped to me, I shoulder-tacked back to the boss, and managed to get there in time for the lightning swap, causing another instant wipe. Mirages have also been fairly problematic as there have been multiple instances where I will be on top of someone else before the animation starts, but only one of us will be hit.
Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.
everything is nerfed in this game so that new players can quickly clear all content and obtain all rare items so they can join the grind with old players.
Yeah, Nerf Midas 3 and 4 instead please!!! >.<
Im stuck since release.. ppl can finish midas 1 and 2 in 10-15min, but 3 and 4...?
Wipes at 100% in my Duty finder party :c not funny...





This thread is about Savage, though... just farm Normal in a premade and you're good to go.
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