Quote Originally Posted by RiceisNice View Post
I'm more surprised they're only addressing mch burst, because it's around the same line with brd and even melee (except they need a debuff prior). Brd burst doesn't trail that far behind and there's less counter plays to it, on top of that they have the new paeon which is pretty damn powerful against certain teams.
Right!? That's what I"m thinking, idk, this just seems like SE is listening to a handful of whiners that play the ultimate DPS, and don't want to be killed from range. I haven't even heard nearly the outcry on MCH like there was on WAR/SMN to justify any changes at all. It's strong no doubt, but no more strong then MNK or DRG, and arguably equal to lesser strong then those key classes.

I just love that MCH is more of a "Support DPS" class because I can bind people who are annoying, slow weak people trying to run away, and 2 forms of stun. Honestly MCH is the only DPS class in the game that doesn't get a form of healing (which is why at every end match it's literally 0 HP recovered). Making MCH the only class that has to go all out and put it's faith that the healer is worth a damn over any other class (it ain't much, but second wind can make the difference between a 5 HP save with a Cure II, or dead.)