The reason you feel it's less is because WAR has the best burst potential, so you die slightly slower than you used to if an Infuriated Berserk WAR blasts you with back to back FCs while Holmganging you in place (but you will still die). If you look at the average, WAR is still 30% lower than it used to be in 3.15, including burst phases.
WAR doesn't have the highest base HP in Deliverance, either; they only have more HP in Defiance, which takes Fell Cleave off the table and forces them to use Inner Beast (or sacrifice that HP cushion to switch back to Deliverance).


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