Quote Originally Posted by abzoluut View Post
I like how they say "PlayStation". It's pretty clear it's not the PS3 in particular when it comes down to UI additions. It's consoles in general.

They couls not even add tp bars without "deleting" (party stat buffs) somethting from the UI. I wonder how they will phrase it next time.
They say "playstation" because they are talking about add-on distribution. Because sony does not allow users to modify their system and run arbitrary software on the playstation (likely to prevent running non-purchased copies of games) the only distribution of add-on sources are those which are passed through the playstation store, Because the process is not the same for distributing add-ons on PC (click this link to download and run the program!) there will be a difference between the add-ons between the systems, reason either being that the distribution process is too difficult (pretty sure sony also requires access to the source to distribute) or the lack of technical skill to even replicate the desktop application for both sony platforms.

What will really happen is with-in 3 months of add-on support, PC will have thousands of UI add-on and hundreds of utility add-ons, PS4 will have 2 UI add-on and nothing else, and nothing will be on the PS3 playstation store. Hence the widening gap between players and people will now completely shun PS players for not having access to "core required" features for high level gameplay.

Also the guy talking about the battle log... It might be worth mentioning that parsers do not read the battle log (or pretty much anything in the game). It speaks directly to Direct X (outside the game) and your PC's network traffic (also outside the game). So excluding access to the battle log is completely useless. That said, since the current software does not interact with the game, it is not possible to tell if you are using an add-on with the usage of the sanctioned API or not.