I think many of us BLMs do need that piety buff to get over certain MP thresholds, such as an additional Fire cast or continuous cast after Blizzard 3.

I think many of us BLMs do need that piety buff to get over certain MP thresholds, such as an additional Fire cast or continuous cast after Blizzard 3.

Completely agree.
DO NOT REMOVE PIE BUFF.
If anything just add Pie and Mnd to all healers.
Is there any reason they can't set it up so that
Having one healer = MND bonus
having two healers = MND + PIE bonus
I always found it silly that SCH + AST lacks for MND buff but taking PIE away from AST + WHM isn't the solution.


You know what would fix everything?
Diurnal sect=MND Bonus
Noct sect=PIE bonus
This may be hard to code however, I dunno.




That's not a good solution, it would mean you would take double AST anyways, because cards and both party bonuses. There's no reason to take a SCH or WHM for that because you've got cards on your side as well as the buffs each sect rewards, both as a self-buff and a party buff.
♥ Baby, tell me, what's your motive? ♥


I can't tell if this is a joke post or not. If that's true then why aren't people doing it already since lots of groups run SCH/AST with no mind buff?That's not a good solution, it would mean you would take double AST anyways, because cards and both party bonuses. There's no reason to take a SCH or WHM for that because you've got cards on your side as well as the buffs each sect rewards, both as a self-buff and a party buff.
Two ASTs is probably the worst composition a raid group could possibly have with low DPS and cards not stacking as well as very few healing cooldowns. Scholar is OP and basically mandatory in every raid group at the moment, card buffs don't even make up for the DPS you're losing from scholar dots+consistent selene buff, so what you speak of would never happen.
Last edited by FoxyAreku; 03-27-2016 at 02:28 AM.


Agreed. I've seen (and have also made based on that original change request) the same suggestion in different threads in the past.
I'm not sure what the optimal BLM rotation / stats are in 3.0, but I know in 2.0 you wanted a certain level of PIE to get an extra Fire into your Astral phase before you go into Umbral, giving you higher up time in Astral (and thus more DPS). I imagine the rationale may be similar here.
If I would take a shot in the dark about coding, I would guess your party bonus is tied directly to your Class or Job and would probably be very hard to code it to something else. They seem to mention "Core functions" a few times in this particular live letter and the difficulty of modifying those core components. I wouldn't be surprised if the party bonus is considered one of these core functions. While changing the bonus is probably no issue changing how the bonus is determined is most likely a whole other ball game.
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