Apparently there is an issue that when players have the debuffs show all debuffs on enemy it has a cap on how many debuffs show because of memory issues. I have come up with a simple way to fix that issue so people can see all debuffs and not run into memory issues.

Original:


Suggestion:


All I did was add a number to the top of the debuffs that had multiple of the same and added a boarder around the numbers so their easy to see.


PS: sorry for the bad resolution