Results 1 to 4 of 4
  1. #1
    Player
    Elixirboy's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Adria Serra
    World
    Hyperion
    Main Class
    Dark Knight Lv 80

    Potions for tanks

    You pop a strength or vitality potion, and your attack power goes up by 45% of the number you see on the potion. You pop a Max potion, and your attack power goes up by 57 - less than what an NQ X-potion used to do for us.

    Maybe SE could make a Max potion of Vitality AND Strength that could only be used by tanks, then our attack power would go up by 114. Tanks took a big enough hit with 3.2, I don't think it's fair to get boned in the potion department too.
    (2)

  2. #2
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    Except that now you can use a vit pot and it's not only hp but damage too

    Yeah the dmg got nerfed but now we can use a pot for a big hit to help ease the damage of it while also getting more damage

    It's fine how it is imo
    (1)

  3. #3
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Cooldowns on potions is still dumb though IMO. Over 4 minutes? Oh pls.
    (3)

  4. #4
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Well tanks are now only job that gets their main damage stat from food, also i wonder if those party buffs are now better than before(with DRG/MNK in group you get both STR and VIT)?
    (1)