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Thread: Spell speed up

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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,867
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by UBERHAXED View Post
    Well it being a SS increase does technically more than increasing cast [speed][?]. That said, a reliable way to proc the buff is another alternative that I didn't mention but it still feels out of the control of the user really.
    How do you mean? A 20% increase to spell speed, at base SS stat (~70 bonus), is a far cry from a 20% increase to casting speed (from 2.5 to 2.0 GCD, i.e. a BLM's dream proc). I don't think I've seen it cut more than .08 seconds personally, even with a lot more SS than I'd have liked.
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    Last edited by Shurrikhan; 03-27-2016 at 03:18 AM.

  2. #2
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Shurrikhan View Post
    How do you mean? A 20% increase to spell speed, at base SS stat (~70 bonus), is a far cry from a 20% increase to casting speed (from 2.5 to 2.0 GCD, i.e. a BLM's dream proc). I don't think I've seen it cut more than .08 seconds personally, even with a lot more SS than I'd have liked.
    Casting speed does not change your global cool down. Also currently spell speed affects DoT damage, which is more noticeable on a class which uses 4-5 regularly for damage. The reason it is more valuable on BLM is because they have cast times longer than the GCD.
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  3. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by UBERHAXED View Post
    I play almost every day as a Summoner and most of the time forget that this thing even exists because I have no choice of what happens when it procs, nor does it even influence my game play when it does. Also, Unless you are staring at your character's buff bar, you won't even know it happened. At least some animation around the player to alert them would be nice.
    I haven't touched SMN since I got it to 50 in ARR, but I remember Spell Speed being this thing no SMN wanted (which is one point against Enhanced Pet Actions). The buff itself is funny because you do entirely forget about the proc and ask "wait, what was that and how does it happen?".

    I'd be in favor of that trait getting replaced by something else.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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