I'd say it depends. If you are planning on using both often then it is tough and using hymns would be best if you want to min/max. If you are going to use one way more than the other I would say just focus on that one for the modt part

I'd say it depends. If you are planning on using both often then it is tough and using hymns would be best if you want to min/max. If you are going to use one way more than the other I would say just focus on that one for the modt part



Outside of endgame it wont make any difference what you spec. So spec for whatever you play more SMN or SCH. Unless you dont mind using the Hymns.
At high level 35 MND is not that "much" in the sense you shouldn't have problem healing with 35 MND off, if you do have trouble that probably because you are lacking in skill and experience, not the MND stats (for most contents anyway, primals ex included. I don't know about savage so if you go savage you might want to switch to full INT/MND base on job every times you go in). So you can put them all into INT for your SMN, and still play SCH without troubles. My friend like to put it to PIE though)
Just to clarify: 35 INT will worth a lot more for SMN than 35 MND for SCH (due to how healing is in this game). So if you want to play both SMN/SCH without changing stats everytime put it all to INT.
Last edited by Normalizer; 03-27-2016 at 09:14 PM.
Agree with a few others that posted above me--unless you are pushing savage raiding and/or extreme primals when they are first released, the 35 points won't make or break either class. Either split them halfway or put them all into whatever class you use the most (mind for SCH, intelligence for SMN). Keeper's Hymn is always available if you find you could use the extra points.
I wouldn't use VIT since it will not impact healing OR damage on either class--and most content will not require anymore additional VIT than what you can get on gear (except maybe in savage, where those points would be better utilized in your main stat anyway).
If you plan to use both Jobs, then INT, otherwise MND if you're only going to use SCH. Losing 35 MND on SCH will not make or break the Job in terms of healing output. It's roughly a difference of ~200HP from Physick casts.




I'm a sch in training. I know 200 HP is different at my level so I'm wondering what the loss in 35 MND equates to in percentage at your level. If your physick hits for 1000 HP then that 200 you mentioned is a consistent 20% reduction in your curative ability. Sounds really significant to me since HoT is pretty important for a healer, especially in drawn out battles.
At i216 my physik heals for 3,5-3,6k, so losing 200HP is not that much. We get about 1100-1200 MND from gears at the moment, so 35MND is like about 3%. Just think of it as you are not over geared while healing. Or do you say you can't heal a dungeon if you are not over geared for it??? People are so worked up for 35 MND, i guess it's hard for them for keep their spot on the overhealing chart.I'm a sch in training. I know 200 HP is different at my level so I'm wondering what the loss in 35 MND equates to in percentage at your level. If your physick hits for 1000 HP then that 200 you mentioned is a consistent 20% reduction in your curative ability. Sounds really significant to me since HoT is pretty important for a healer, especially in drawn out battles.
Also you have to keep in mind this only apply when you want to play both SMN/SCH and switch quite frequently. For SCH you normally take the "off-heal" role so it is better to put your points to SMN. WHM and AST you go full MND and shouldn't have any worry. IMO healing in ffxiv is more about knowing when to/not to heal than constantly spamming medica II and worry about missing some HPS!
/s
Last edited by Normalizer; 03-29-2016 at 08:23 AM.




@Normalizer,
All I see and understand is a healer who is doing so, less efficiently. I see a healer who is focused on dmg output towards a job currently not equipped. You understand that there is no way around this? Healing for less = less efficient.
200/3500 comes out to a 5% deduction in your healing potency. 5% is nothing to toss into the wind, especially when you factor in MP cost for curative spells and utility. I'm not looking to place a gold star on the 'over healing' chart. I am looking for a legitimate reason why any sch would distribute their attribute points towards INT.
I'm not here to call anyone out. I want to learn. Posters have spoken of hymns. A means to rectify the issue if wanting to play both jobs? If this is available and affordable (used to be 10000 seals, and now 250), then please tell me why you wouldn't utilize them to maximize your job's potential? Before you answer 250/10000 = 2%. Now that is negligible!

Yeah tbh if you plan on playing both often hymns are the best option since they only cost 250 seals each. That is very very cheap
I guess it would take awhile for many to realize unless you go in savage, 200HP off from a 3,5k physik is not significant (And for me it's not 200HP off, only 50-100HP off. You can just test it for yourself). But well, i know many healers are not comfortable if their party ain't at 100% HP with multiple HoTs running though.
The reason why i'm not using hymns? Cause i have better use for seals, and i'm constantly running out of them. It would cost me a lot more if i want to use hymns cause i switch between smn/sch multiple times everyday. And beside, i can heal comfortably on my SCH with 35 MND off without making my co-healer losing his hairs
Anyway i'm out of thisno point in continue repeating what I and many have said.
Last edited by Normalizer; 03-29-2016 at 08:04 PM.
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