Quote Originally Posted by Nektulos-Tuor View Post
They had less HP; I also have a ton of experience. Less HP means you had to learn to use your cooldowns more because you had much less soaking and padding to take damage. My tank gained almost 7k more health; which means I don't have to use cool-downs as much anymore.

Strength tanks were much more skilled then vitality tanks in almost every aspect; since they "HAD" to use cool-downs to survive. I feel like the vitality change lowered the skillcap for tanks.

I've been tanking since 2004. When did you start tanking in games?

This is all pretty common sense stuff too...
This is a great example of how the more "experience" you have the worse you can be sometimes. Tanking in other games involves all kinds of different mechanics, stat weights, reliance on healers vs reliance on cooldowns, etc.

and no, this is not common sense stuff. Common sense would've made decisions based on how this game worked with all the factors, and if you had common sense and did that you'd come to pretty much the opposite of everything in that post. Sure, in 2004 on whatever game you're intent on bragging about it may have mattered, but here it didn't.

Your post reminds me of all the STR bards I've seen levelling up.