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  1. #1
    Player
    Awful's Avatar
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    Jul 2015
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    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    Strength tanks needed to use cooldowns a lot more then Vitality tanks.
    Facepalm..okay just to reiterate since you have NO EXPERIENCE TANKING I'll educate you. Wearing Str or Vit back in 3.0 did not mean tanks took different dmg it all came down to which tank used their cds more effectively. If a str died more often because it was a bad tank same goes for vit they take the same dmg. THEY TAKE THE SAME DAMAGE.

    Please stay out of the tank forums since you clearly have no idea about the basic ideology of the class.
    (9)

  2. #2
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
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    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Awful View Post
    Facepalm..okay just to reiterate since you have NO EXPERIENCE TANKING I'll educate you. Wearing Str or Vit back in 3.0 did not mean tanks took different dmg it all came down to which tank used their cds more effectively. If a str died more often because it was a bad tank same goes for vit they take the same dmg. THEY TAKE THE SAME DAMAGE.

    Please stay out of the tank forums since you clearly have no idea about the basic ideology of the class.
    They had less HP; I also have a ton of experience. Less HP means you had to learn to use your cooldowns more because you had much less soaking and padding to take damage. My tank gained almost 7k more health; which means I don't have to use cool-downs as much anymore.

    Strength tanks were much more skilled then vitality tanks in almost every aspect; since they "HAD" to use cool-downs to survive. I feel like the vitality change lowered the skillcap for tanks.

    I've been tanking since 2004. When did you start tanking in games?

    This is all pretty common sense stuff too...
    (0)
    Last edited by Nektulos-Tuor; 03-24-2016 at 04:14 AM.

  3. #3
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    I've been tanking since 2004. When did you start tanking in games?
    Great comeback xD

    https://www.youtube.com/watch?v=RKuS5_NZw30

    /endsarcasm
    (5)

  4. #4
    Player
    Jukebox12's Avatar
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    Jan 2016
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    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    There is no excuses not using your mitigation cd if you see ur hp drop pop a cd so the healer can heal ya and dps. Healer and tanks should try and i do mean try to maximize there mitgation cd proper usage and healing cds and dps output, it helps the raid/dungoen/trail/daily. If you can't try doing to dps or stance switch then please do main healing/tanking but even then you gotta maximize your mitigation cd usage and healing cd and dps output
    (0)

  5. #5
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    They had less HP; I also have a ton of experience. Less HP means you had to learn to use your cooldowns more because you had much less soaking and padding to take damage. My tank gained almost 7k more health; which means I don't have to use cool-downs as much anymore.

    Strength tanks were much more skilled then vitality tanks in almost every aspect; since they "HAD" to use cool-downs to survive. I feel like the vitality change lowered the skillcap for tanks.

    I've been tanking since 2004. When did you start tanking in games?

    This is all pretty common sense stuff too...
    This is a great example of how the more "experience" you have the worse you can be sometimes. Tanking in other games involves all kinds of different mechanics, stat weights, reliance on healers vs reliance on cooldowns, etc.

    and no, this is not common sense stuff. Common sense would've made decisions based on how this game worked with all the factors, and if you had common sense and did that you'd come to pretty much the opposite of everything in that post. Sure, in 2004 on whatever game you're intent on bragging about it may have mattered, but here it didn't.

    Your post reminds me of all the STR bards I've seen levelling up.
    (8)

  6. #6
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    They had less HP; I also have a ton of experience. Less HP means you had to learn to use your cooldowns more because you had much less soaking and padding to take damage. My tankgained almost 7k more health; which means I don't have to use cool-downs as much anymore.

    Strength tanks were much more skilled then vitality tanks in almost every aspect; since they "HAD" to use cool-downs to survive. I feel like the vitality change lowered the skillcap for tanks.[/I][/B]
    There's a logic fallacy at work here but I can't put my finger on which one. Either way, while gimping your survivability to output max DPS through choice of gear was definitely proper play, it does not follow that it made STR tanks more skilled. Living dangerously kicked ass but it did not make me more skilled, or anybody else. There's also the fact that you're essentially the blessed fucking virgin when it comes to raiding or even midcore content, as you've so proudly proclaimed, so its obvious that you would not know that bosses hit like wet blankets last tier. Seriously, it was sad. There's nothing like tanking the A3S with the HP of an i170 fending tank.

    This also explains why you believe cooldowns are no longer necessary, or less necessary. The change didn't lower the skillcap - it raised it. You still have to maximize DPS in all the ways you did before, shit doesn't hit like an empty bag of doritos, and now you have to pay more attention to enmity and stance dance more efficiently (though this is mostly thanks to content design and not any change to the tanks directly).

    TLDR if you still think the VIT change made tanking current content proportionately easier, you're being willfully ignorant.

    Quote Originally Posted by Jpec07 View Post
    Are you somehow trying to insinuate that tanks have less of a need to use CDs now that Strength tanking isn't a thing anymore? Because that's not true at all.

    Are you suggesting that higher HP means you have more wiggle room and can be more conservative with your cooldowns? Because that's actually kinda true, though you're not really going to meet that kind of threshold unless you go back 2-3 patches or an expansion.

    Are you suggesting that a more aggressive playstyle that involves stance dancing more frequently will require more heavy cooldown usage to compensate for the lack of passive damage reduction from the tank stance? Because that's also true.

    But if you are in any way insinuating that tanks do not need to use cooldowns in combat, you are incorrect.
    He's still clinging desperately to a now-dated viewpoint about vit vs. str tanking that is officially a dinosaur and never applied to him in the first place because he hasn't participated in any content with anything resembling a tank-buster, and thinks all of that is e-peenery and elitism, but then he goes and tries to throw his non-existent weight around with misinformed and biased opinions.

    Quote Originally Posted by Nektulos-Tuor View Post
    Uh.. well I am pretty sure every tank i've played in games blah blah other MMOs blah blah
    Is it possible for you to discuss this game without referencing some other MMO?
    (12)
    Last edited by Syzygian; 03-24-2016 at 09:15 AM.

  7. #7
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    I've been tanking since 2004. When did you start tanking in games?
    I've been tanking since Burning Crusade in WoW was a pally main in vanilla WoW because paladins couldn't tank, I played many MMOs, played many different play styles, developed awareness in all classes and applied to how I play today. I used to be a hardcore raider in FF 14 back in 2.0 but now i'm more midcore with my static as we all have schedules n what not, I cleared the old coils when it was progression, I cleared savage coil when it was content (except T7 because it was incredibly tough). Now tell me what is your progression in this game? I never see you talking about raids, doing Gordias Savage or any "hard" content (putting that as by your previous posts on the forums) other than saying "it's not fair I have to get new fending when they made it super easy to get it", but now i'm just ranting.

    Less HP means EHP for raids you have your EHP which is different from other MMOs which was very strange to many people but it was the meta, either you did it and succeeded or you got left in the dust having EHP and rotating your CDs is being a good tank something you should have strived for. This isn't something you had to do it's something you were supposed to do which is why I said you have no clue about tanking a good tank would have known that, if you pulled big and used nothing you were a bad tank, end of story. Having vitality was good for big pulls however, if you used vit and swapped out for str on bosses it was fine it was what tanks did it didn't make you easier to heal which is what you need to get through your thick skull all tanks take dmg equally it's more about the player.

    I laughed when you said my tank gained 7k more health which means you don't have to use CDs as much have you done any of the new content? Even Gordias normal? The extra vit and CDs are needed especially in Savage tanks are in a good place right now funny how you think this cushion is extra defense it's just a CUSHION. It's nice to have but not needed, now if vit gave +armor or something it'd be a necessity but as it stands as .45 of our weights it's still better to have the split then not at all.

    End of my rant but lets be serious here your posts are very uninformative and misguided allover the place but i'll leave you with this:

    You cannot post in the tanking forums if you have no clue what you're talking about, this is all pretty common sense stuff.
    (2)
    Last edited by Awful; 03-25-2016 at 03:44 AM.

  8. #8
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by rockint View Post
    Sorry, there's a strategy to using cooldowns effectively.
    If all tanks followed your "strategy" for cooldown use, I'd kick a lot more tanks from dungeons. xD

    Quote Originally Posted by Nektulos-Tuor View Post
    They had less HP; I also have a ton of experience. Less HP means you had to learn to use your cooldowns more because you had much less soaking and padding to take damage. My tank gained almost 7k more health; which means I don't have to use cool-downs as much anymore.
    Except stuff hits harder now to compensate for our increased HP pools, making the change a wash overall.

    This is especially evident in raids, so I guess I can't be too surprised that you didn't notice.

    Strength tanks were much more skilled then vitality tanks in almost every aspect; since they "HAD" to use cool-downs to survive. I feel like the vitality change lowered the skillcap for tanks.
    Back then all VIT did was inflate your HP pool beyond needed levels. You didn't need any more HP than you got from your Strength accessories because nothing really hit hard enough to warrant more. The HP are quite needed now, though.

    I've been tanking since 2004. When did you start tanking in games?

    This is all pretty common sense stuff too...
    1995. You were probably in diapers when I started tanking. It's moot anyway since tanking differs somewhat from game to game. You don't tank anything harder than Expert dungeons in this game (you're quite adamant in other threads about not doing raids/EX primals), and that's why people take exception to you throwing your two gil around as if you know what you're talking about.
    (12)
    Last edited by Ashkendor; 03-29-2016 at 03:23 AM.

  9. #9
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    I've been tanking since 2004. When did you start tanking in games?
    1991, when the multiplayer Battlezone-esc game Spectre was released for Macintosh computers. It was awesome. Needless to say multiplayer tanking has evolved substantially since then.
    (1)
    Last edited by Laraul; 04-06-2016 at 03:12 AM.