Quote Originally Posted by rockint View Post
Or... You can just heal... My cooldowns are for when you go stupid and I'm getting dangerously low on HP and you're still DPSing the mob instead of doing your job and healing me. If this game wasn't so obsessed with the DPS that tanks and healers do, then we'd be more willing to cycle our cooldowns to make your job easier. But the problem is that half the healers don't heal. My cooldowns are for emergencies / HUGE hits from bosses, not so that you can dps an add. Sorry, bad healers ruined it for everyone.
Not using damage reduction cooldowns regularly is probably why shit hits the fan when you tank. They are not reactive skills, they are proactive. Hallowed, holmgang, living dead are your, I'm about to die and need to buy time CDs and even those can be used proactively. There are no tank busters in our current 4 man dungeons you need to save cooldowns for. Popping sentinel or vengeance when you are at 20% health isn't as useful as using it when starting a large multi mob pull.