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  1. 03-24-2016 03:31 AM

  2. #2
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Rare is the tank I see in dungeons who uses cooldowns. A8 was particarily bad last night as well, no swaps or CD being used, resulting in a good amount of tank death. It got so bad, that when I got a couple of tanks working togeather on my last run, I was maga over healing them, because I had to spam every other run. Every week before this was great so far...
    (0)

  3. #3
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Strength tanks needed to use cooldowns a lot more then Vitality tanks.
    (0)

  4. #4
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Strength tanks needed to use cooldowns a lot more then Vitality tanks.
    No.
    /10char
    (8)

  5. #5
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post
    Strength tanks needed to use cooldowns a lot more then Vitality tanks.
    Are you somehow trying to insinuate that tanks have less of a need to use CDs now that Strength tanking isn't a thing anymore? Because that's not true at all.

    Are you suggesting that higher HP means you have more wiggle room and can be more conservative with your cooldowns? Because that's actually kinda true, though you're not really going to meet that kind of threshold unless you go back 2-3 patches or an expansion.

    Are you suggesting that a more aggressive playstyle that involves stance dancing more frequently will require more heavy cooldown usage to compensate for the lack of passive damage reduction from the tank stance? Because that's also true.

    But if you are in any way insinuating that tanks do not need to use cooldowns in combat, you are incorrect.
    (4)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  6. #6
    Player Yuni_Queen's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    278
    Character
    Yuni Captain
    World
    Brynhildr
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    Strength tanks needed to use cooldowns a lot more then Vitality tanks.
    While tank with a lot of hp can survive longer, healer is healing for same amount of hp. if you start getting rekt for 2,5k auto-attacks each 3 sec, no matter how many HP you have, healer has to start healing immiedetely to make the healing even to dmg you recieve.

    If you use cooldown, you will recieve only 1,8k auto-attacks each 3 sec, and healer don't have to pee their pants you won't get out of this alive, becuase he heals for more than you get on your chest.
    (0)

  7. #7
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Alistaire View Post
    This is a great example of how the more "experience" you have the worse you can be sometimes. Tanking in other games involves all kinds of different mechanics, stat weights, reliance on healers vs reliance on cooldowns, etc.

    and no, this is not common sense stuff. Common sense would've made decisions based on how this game worked with all the factors, and if you had common sense and did that you'd come to pretty much the opposite of everything in that post. Sure, in 2004 on whatever game you're intent on bragging about it may have mattered, but here it didn't.

    Your post reminds me of all the STR bards I've seen levelling up.
    Uh.. well I am pretty sure every tank i've played in games have damage reduction temps similar to FFXIV. I mean its really really common; EVEN in Non-Linear Action MMOs warrior type classes have damage reduction moves. If you don't know that you haven't played much else.

    Also; more health is a sponge; but less health makes you have to think about how much damage your tanking. That is common sense.

    Don't see how you got bards mixed up with this; because that just sounds like stupidity to me.

    Quote Originally Posted by Yuni_Queen View Post
    While tank with a lot of hp can survive longer, healer is healing for same amount of hp. if you start getting rekt for 2,5k auto-attacks each 3 sec, no matter how many HP you have, healer has to start healing immiedetely to make the healing even to dmg you recieve.

    If you use cooldown, you will recieve only 1,8k auto-attacks each 3 sec, and healer don't have to pee their pants you won't get out of this alive, becuase he heals for more than you get on your chest.
    Of course; except when you have half the HP you had before you could actually see the spike and feel it a lot more. It made you have to worry about it more because if you didn't your dead. Now that you have a sponge you can see it; but you can also just not use it and get healed through it putting more stress on your healer.

    After all; there wouldn't be a thread complaining about it otherwise.
    (0)

  8. #8
    Player
    Aaliyahrose's Avatar
    Join Date
    Jan 2013
    Location
    Limsa Lominsa
    Posts
    147
    Character
    Aaliyah Rose
    World
    Cactuar
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Nektulos-Tuor View Post
    Uh.. well I am pretty sure every tank i've played in games have damage reduction temps similar to FFXIV. I mean its really really common; EVEN in Non-Linear Action MMOs warrior type classes have damage reduction moves. If you don't know that you haven't played much else.

    Also; more health is a sponge; but less health makes you have to think about how much damage your tanking. That is common sense.
    In this current patch, everything hits harder so the extra HP was granted through VIT. You can't compare tanking in 2004 to tanking in 2016...In FFXIV. There is more utility to tanking now than before. Maybe if you played the tank jobs in this game, you would have a more logical opinion that didn't revolve around outdated MMOs.
    (2)

  9. #9
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    Don't see how you got bards mixed up with this; because that just sounds like stupidity to me.
    At some point you're going to recognize it's because you just don't get it.

    But, I'll spell this one out.

    Ranged damage in previous MMOs and single player RPGs is often either partially or entirely STR-based.

    So a player like you comes into this game, and rather than figure out how this game works, arrogantly goes "I've been playing archers since 2004, I know how to play em!" and runs STR accessories and just makes everyone around facepalm at their insistence that they know what they're talking about.

    As far as "you must not have played a lot of games" I've been in MMOs since they were called MUDs. (but then of course we go back to the fact that experience in other games doesn't count because the rules aren't the same)
    (2)
    Last edited by Alistaire; 03-24-2016 at 11:46 AM.

  10. #10
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nektulos-Tuor View Post
    Strength tanks needed to use cooldowns a lot more then Vitality tanks.
    Facepalm..okay just to reiterate since you have NO EXPERIENCE TANKING I'll educate you. Wearing Str or Vit back in 3.0 did not mean tanks took different dmg it all came down to which tank used their cds more effectively. If a str died more often because it was a bad tank same goes for vit they take the same dmg. THEY TAKE THE SAME DAMAGE.

    Please stay out of the tank forums since you clearly have no idea about the basic ideology of the class.
    (9)

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