Quote Originally Posted by AdvancedWind View Post
You guys are missing the point. Jobs are mere specializations within a class. Using a job will simply limit cross classing skills while providing job exclusive skills and gear to the user. IE

Gladiator - Uses all gladiator skills, all non restricted cross class skills, all gladiator gear.
Paladin - Uses all gladiator skills, very few cross class skills, all gladiator gear, all paladin gear, all paladin skills.

Explain to me: why would we have to level Paladin from level 1 all over again? How would that work in regards to Gladiator skills? Should we just forget them and re-learn em for our Paladin? Would we have to buy level 1 gear all over again to level nearly the same job, learn the same skills with a few new abilities along the way?

The answer is simple: NO. Within the proposed system, re-leveling a job makes no sense whatsoever. "Paladin" is not is an entirely new thing completely different from "Gladiator". Paladin is Gladiator with few extra skills. In the end, leveling a job again would be the EXACT same thing as leveling the base class AGAIN, learning an odd unique ability once in a while. Do you want to level a class, then reset it and level it again? Make a new character or go play Disgaea, lol =).
They know this and don't care, they just want something else to grind/level. I am happy with the way it is being done now. Less grinding and more focus on actual content. I would rather learn how to play my job in an actual boss fight than on open world monsters I am burning down super fast in a party - but that's just me...