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  1. #10
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    Quote Originally Posted by Dargoth_Draconia View Post
    I am actually surprised people don't want jobs to have EXP to level up, that was one of the biggest upsets for me. I guess people want SE to hold their hands for them. Only way for them to offset this is if they make the quests to obtain abilities really hard and require like 3 people (6 is too many especially after job hype dies out). Also make you have to do like 30 quests not like 5.

    Probably won't be very many quests because:

    You get the job at 30 (unless this is changed).
    That leaves 20 possible levels to have a quest for.
    The trend for the classes is an ability every other level.

    Seems like a possible 10 quests but even this seems a bit high since 10 quests x 7 jobs = 70 quests and in the game there is only 150~ or so total quests.

    And considering creating cut-scenes (most likely) for each of the quests it would be unlikely for them to make 10 quests per job. Don't get me wrong, I hope they have at least 10... it's still possible, but I feel like if they do have this many they won't be engaging and the cut scenes will just be the same super-long-text-paragraph-paragraph and not anything particularly epic.

    I want to see voice acting, CGI cutscenes, excitement. Not my dude standing still, then quirking my eye every once and a while why another NPCs mouth moves up and down as a huge wall of text fills my screen/log. And some EPIC music, I'm pretty disappointed in the music choice thus far, although I thought the Grand Company music for the Foundation Day event was pretty nice. I want some Norg music and that oh so familiar "mystery" style music that played during quests in FFXI.
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    Last edited by RemVye; 10-26-2011 at 02:08 AM.

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