Quote Originally Posted by Tibian View Post
One of XI's major problems was leveling up everything. First you got to 18 on a class you didn't want to play, then you got to 30 on another class you didn't want to play. Then you unlocked the job you finally wanted to play, but since you don't have a subjob to support that you have to go back and level up another subjob (probably Ninja, which is itself another topic...), and by the time you get back to level 30 you've already done the same content over and over and over and over and over.
Quote Originally Posted by Tibian View Post
Sadly its not a generalization. I know plenty of players during my stint in XI that didn't enjoy any of the starting classes. It may not be a majority, but it was a significant problem for a lot of people. [B]At least this way, the class you choose to level up contributes to your main job.
Your stance contradicts itself. You are saying that XI's issue was having to level multiple classes (sub jobs). Well first of all sub jobs were only half of your main level, and getting to 37 was a lot easier than getting to 75.

As a 50 GLA I need MRD to at least 48 for Defender II, CNJ 40+ for Cure III, etc, etc, you get the point. XIV is worse than XI in the respect some classes require you to level multiple classes to their max level in order to just play your main class properly. Even with jobs having their own EXP bar, I'd rather level GLA to 50 and then PLD to 50 than level GLA to 50 and then every other class to 50. Granted, having it auto-to 50 would make this process faster but that is the whole point of this thread which you have failed to address.