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  1. #1
    Player
    Razor's Avatar
    Join Date
    Jul 2011
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    Limsa Lominsa
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    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60

    Job Auto-leveling: Yes or No?

    This could be a futile discussion, but I haven't seen a discussion specifically centered around this topic yet. Link me to one if I'm mistaken.

    So with all the interviews floating around it is more or less confirmed that Jobs will share the level with the respective class it is associated with. There are a lot of players who already have level 50s and even as someone who only has 2.5 50s I feel that Jobs should have thier own EXP bar. In fact I would like it if Jobs had an even steeper EXP curve than the classes did.

    Why?
    1. Something to do. People with all 50s will simply have a couple quests to do and then they will once again be maxed out on everything they can level. If Jobs had their own EXP bar it technically gives them 7 more classes to level up to 50 and therefore more stuff to do in between patches.

    2. Specialization. When leveling a class there are two or three kinds of mindsets: a) I love this class, I want to get it to 50 and spend lots of time with it. b) I want to level this class to 50 just for versatility, but I don't really like it. c) I don't like this class but everything else is 50 so I may as well be a completionist. For people who really love a particular class and want that to be their specialty could then devote the extra time to leveling the Job of that class to 50. Someone who wants to have CNJ up just to heal if needbe could still do so. But for someone who really likes healing, they could strive to achieve 50 WHM.

    3. Diversity. Similar to point #1, and this came up in the crafting cap discussion as well. The issue is that especially for new players once they get to 50 theres a lessened feeling of accomplishment because everyone else has that class 50 and then some. By making jobs have their own EXP then that new player could take GLA to 50, and then PLD to 50 and feel like they stand out from the masses.

    4. EXP is very easy to get. Under the current system it is not unreasonable for even a brand new player to go from 1 to 50 in under a month, weeks even. This kind of rapid growth is good because it allows new players to reach endgame content quickly. However, since Jobs will be superior for this kind of content it will allow players to get their feet wet in this content and determine if their chosen class is truly what they want to be. If so they can devote the next 2-3 months (Yoshi's timeline) to getting the Job of that class to 50 so that they can then participate with experienced players on their respective Job while already knowing how to play that role from their 50 class.

    5. Feeling of accomplishment. Classes already have a three layer quest system that allows players to get a little more into the story of their class. Adding the job quests every 5 levels would feel a little out of place to me because you are getting the lore for two separate loosely connect stories at the same time. It would be better to get the class to 50, having done all your quests and be able to say "Okay, I'm ready to take this to the next level". Also for all the people already 50, it will simply be a matter of doing quest A B C D E, "k got all this class' gear, next".

    tl;dr, I know. But thank you for taking the time to read all of that if you chose to. Now then, since you all just absolutely love "like polls", here goes.

    ------------------------

    Like this post if you feel Jobs SHOULD have their own EXP separate from classes
    (110)
    Last edited by Razor; 10-24-2011 at 03:18 AM.
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  2. #2
    Player
    Razor's Avatar
    Join Date
    Jul 2011
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    Limsa Lominsa
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    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Like this post if you feel Jobs SHOULD NOT have thier own EXP separate from classes The way it is currently being planned. Job level will automatically become whatever the respective class level is.
    (134)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    282
    I'll adapt with either decision... but if I had my way, I'd prefer for jobs to have their own separate XP bar. If I want to play a Paladin, I'd rather start from level 1. My reasoning is that I like to learn my role and skills from very early on. That's just me though...
    (12)

  4. #4
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
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    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    If I were a Paladin, a sword using role, I would naturally gain experience using a sword. So, it would follow that by playing as a paladin, the Sword Class skill would raise as well.

    However, playing a Gladiator would not naturally increase your paladin skills. Because the Paladin and Gladiator are so similar, you don't need to spend a month using a sword and a few more skills to become a Paladin, you simply need to learn the abilities that differentiate a Paladin from a Gladiator.

    So, obviously the dev team saw quests as a much more fun, interesting, and potentially more challenging method to introduce these abilities to players.

    I agree with them and I think your idea is terrible.
    (24)

  5. #5
    Player
    deathsite's Avatar
    Join Date
    Oct 2011
    Posts
    19
    Character
    Death Site
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Why not have it so you can pick to have it auto level to your class or you can pick to have to exp again
    (0)

  6. #6
    Player

    Join Date
    Sep 2011
    Posts
    838
    i would prefer to lv a job on its own.
    (7)
    What I have shown you is reality. What you remember, that is the illusion.

  7. #7
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    I prefer the job to be it's own thing and level it from 1-50.
    (5)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  8. #8
    Player
    Razor's Avatar
    Join Date
    Jul 2011
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    Limsa Lominsa
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    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Roaran View Post
    If I were a Paladin, a sword using role, I would naturally gain experience using a sword. So, it would follow that by playing as a paladin, the Sword Class skill would raise as well.

    However, playing a Gladiator would not naturally increase your paladin skills. Because the Paladin and Gladiator are so similar, you don't need to spend a month using a sword and a few more skills to become a Paladin, you simply need to learn the abilities that differentiate a Paladin from a Gladiator.
    While you do have a valid point, look at say... Martial Arts (Since its the closest in relativity). Any profession really though. You can go to a gym and take Karate classes and progress to a high level belt in a decent period of time. I personally made it to purple belt in about 8 months eons ago when I was still a youngster. Just by knowing the fighting techniques and styles does not make you a professional fighter nor that you can even come close to swinging with say, a UFC fighter. To progress to a level like that takes years of dedication, skill refinement, and traveling around taking in new styles and blending it with your own personal flavor. I view Jobs the same way, and even Yoshi himself has mentioned on several occasions he wants things to be easy to pick up and play but difficult to master.
    (0)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  9. #9
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    having to re-level again, is really tiresome. @_@" there is like 7 class + 7 jobs = 14 things to level up = ppl complain too grind centric yada2.
    (8)

  10. #10
    Player
    Lienn's Avatar
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    Mar 2011
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    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Classes will be removed at 2.0 and the actions/lv merged with jobs...that's why they have no level.

    Think on jobs system as the job actions the exclusive ones and the class action as shareable ones...

    FFXIV classes will die with the rest of FFXIV lore.
    (2)

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