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  1. #181
    Player
    LilLemay's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    158
    Character
    Emily Hunter
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Zari View Post
    But...it isnt a "traditional cast time" they are given??? They are given a much shorter cast time than actual casters. You can still move around plenty with how fast it is. You just cant run around like an idiot for no reason like so many bards used to do in ARR
    Sorry my bad, I meant 1.5 cast time in my original post. And even then if you're playing with a Bard that's sprinting in circles like an idiot with WM on, they're doing it wrong. Yes they're much more mobile than a BLM or a SMN, but you lose quite a bit of DPS if you're running around just to run around.

    I'm not saying here that BRD, and even MCH with Gauss Barrel, aren't more mobile than casters. It's just you get a full 86% of the way through the class, being able to strafe and run around and do as you will and then you hit 52 and it's like BOOM time to stand still most of the time
    (1)
    Last edited by LilLemay; 04-29-2016 at 02:34 AM.

  2. #182
    Player
    Slyqc's Avatar
    Join Date
    Apr 2015
    Posts
    56
    Character
    Sly Hawkeye
    World
    Famfrit
    Main Class
    Bard Lv 60
    Quote Originally Posted by LilLemay View Post
    Having played both Bard and Machinist (MCH is only 52 so bear with me) I've gotta say the sudden addition of having to charge your shots works for them HOWEVER I think a traditional 1.5s cast time is a bit much, honestly, I think a 1s cast time would be more appropriate for both, given that before hand both classes are pretty fast paced and it's fun to be able to dance in circles around the boss and enemies. with a 1s cast time you'd still be able to move and re-position yourself as needed, but it wouldn't feel nearly as rooted as playing a caster dps does
    You can start moving your character around when your cast bar hit around 65% and it will not disturb your casting. So in the end the cast time is somewhere around the 1 second, only thing is even if you can move you can't start using other skills (Empyreal Arrow, Bloodletter, etc...) until the cast has ended. ^^
    (0)
    Last edited by Slyqc; 04-29-2016 at 08:32 AM.

  3. #183
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    ^ Pretty much what Sly has said, i have used this same ideal on blm. Machinist i will say feels more mobile then Bard though to some extent.
    (0)

  4. #184
    Player
    LilLemay's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    158
    Character
    Emily Hunter
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Slyqc View Post
    -snip-
    I'm aware you can do that, I'm only talking about the fact that it's very jarring that at level 52 the game suddenly decides to tell you ''you're a caster now, you've got to stand still to cast" I think it'd be nice if they brought our cast times down to a point where by time you register ''hey I've pressed that button'' your bar is already at/past the point where you can start moving and not disturb yourself.

    From what I hear, most of people's main complaints with Bard/Machinist is that you suddenly become a caster and the DPS they put out, and I don't want to completely throw out the cast time thing since I think it makes sense (at least for BRD) I think it'd do a lot to quell people's complaints if that transition to pre-WM play and post-WM play wasn't so jarring.

    Also, who knows a slightly faster cast time might even help the DPS of both classes? I don't know about that one, that's for people who have the time to do the math to figure out.
    (0)

  5. #185
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by LilLemay View Post
    Also, who knows a slightly faster cast time might even help the DPS of both classes? I don't know about that one, that's for people who have the time to do the math to figure out.
    Your amount of skill that you can use is still limited to your GCD, a faster cast time wouldn't help BRD or MCH in that case (and they wouldn't be able to fit two oGCDs inbetween either without clipping, you need at least more than a split second for an oGCD)

    There's so many issues surrounding the gameplay of MCH/BRD, but the biggest one I have to say is that there's no sense of a traditional physical-ranged dps in the game anymore. They're all casters to an extent rather than following the trend of a physical class with auto attacks and instant weaponskills.
    (2)
    ____________________

  6. #186
    Player
    LilLemay's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    158
    Character
    Emily Hunter
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by RiceisNice View Post
    Your amount of skill that you can use is still limited to your GCD, a faster cast time wouldn't help BRD or MCH in that case (and they wouldn't be able to fit two oGCDs inbetween either without clipping, you need at least more than a split second for an oGCD)

    There's so many issues surrounding the gameplay of MCH/BRD, but the biggest one I have to say is that there's no sense of a traditional physical-ranged dps in the game anymore. They're all casters to an extent rather than following the trend of a physical class with auto attacks and instant weaponskills.
    Thank you for answering the DPS question

    So it wouldn't help unless they reduced both the cast time and the recast time then
    (0)

  7. #187
    Player
    Slyqc's Avatar
    Join Date
    Apr 2015
    Posts
    56
    Character
    Sly Hawkeye
    World
    Famfrit
    Main Class
    Bard Lv 60
    Venomous Bite Potency of the venom effect has been increased from 35 to 40.
    Windbite Potency of the wind damage over time effect has been increased from 45 to 50.
    Blunt Arrow Potency has been increased from 50 to 100.
    Flaming Arrow Potency has been increased from 35 to 40.
    Mage's Ballad Damage reduction on self has been changed from 15% to 10%.
    Cast time has been reduced from 3 to 1.5 seconds.
    Army's Paeon Damage reduction on self has been changed from 15% to 10%.
    Cast time has been reduced from 3 to 1.5 seconds.
    Foe Requiem Cast time has been reduced from 3 to 1.5 seconds.
    Battle Voice Recast time has been reduced from 300 to 180 seconds
    Empyreal Arrow Potency has been increased from 220 to 230.
    Sidewinder Potency when target is suffering from both Venomous Bite and Windbite has been increased from 250 to 260.
    Thank you Square Enix.
    (0)

  8. #188
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,868
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Slyqc View Post
    Thank you Square Enix. (Those massive Bard buffs)
    Such overkill. Though now we'll indisputably be seeing the preponderance of Bards mentioned in the OP.

    ...and this is coming from someone who prefers and used to main Bard...
    (0)

  9. #189
    Player
    Kelevra's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    77
    Character
    Kelevra Vice
    World
    Adamantoise
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Slyqc View Post
    Thank you Square Enix.
    I'm one of the ones that believed Bard did need help, but really didn't think they were gonna do potency increases across several skills. I was thinking something like readjusting Foe's so it'll just recognize Windbite and Flaming Arrow as elemental dmg. That or changing Rain of Death's debuff from evasion down to piercing resistance down.

    Not really complaining. Glad Bard finally got something.
    (0)

  10. #190
    Player
    Jilliebeans's Avatar
    Join Date
    Feb 2016
    Posts
    128
    Character
    Sonatia Eikyuu
    World
    Jenova
    Main Class
    Bard Lv 90
    boys and girls get ready to see MASSIVE brd players LOL, i wouldnt be surprise if there are 3-4 BRD in a RAID/TRIALS or even 2 BRD in light group lol. those buffs are a bit TOO MUCH for BRD tbh, people kept complaining about how bad BRD is, they are bad because players doesnt know how to play it "properly".
    (1)

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