Quote Originally Posted by Roxas_Andrade View Post

I deserved it, lol.

Asp. Helios does go straight into CU if you want. It would remove 2.5sec off my math.

Thing is, I really don't see the need for such an elaborate healing combo in the content I play (usually one CD is enough). Does anyone running Savage/Extreme content have to rely on a big combo like that? What do you guys usually do?
This is what i use for dungeon running. It allows you to put up the HoTs (time dilate them if you want, allows more dps from you) and then just gravity spam for trash pulls. Once you have the HoTs up, and you have a good group, you basically dont need to heal until the next pull.

In extreme/savage, i dont tend to mix all the regens at once like this, as there are specific times to use certain things like CU, lightspeed, synestry etc. Also (not sure how anyone else does this) but i tend to only use time dilation in conjunction with card buffs to maximise their potential.