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  1. #61
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    The stance play a huge part of it, I hate 2.0 stance so much.
    (4)

  2. #62
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Colorful View Post
    Here's the most common image I've seen for it when it was a "big" story on gaming sites.

    This picture is always touted as "proof" of the drastic difference, but while the poses are similiar, they're not the same distance, not quiiite the same angle, etc. And with our sad little ares, those things DO make a big difference. From my own experiments and searching, I wasn't able to find that big of a difference between the two. I had actually mentioned this picture in my original comment, but it got deleted in all the edits D:

    I could keep posting 1.0 pictures, but I think people already have their minds set one way or the other regarding how much better it was in 1.0


    Nooooow with all that said, I would absolutely LOVE to have sliders. That first side shot of my miqo is disgusting. lol. They do need some help, but I just don't see them adding the option. Fingers crossed I'm wrong
    (0)
    Last edited by Skivvy; 03-22-2016 at 09:10 AM.

  3. #63
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,274
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    It helped that lighting, overall, was way better in 1.0 than 2.0 as well. That's another concession we had to make to be able to get it to run on more PCs. Still, hopefully we'll see improvements to lighting one day, maybe in 4.0? I can dream.
    (3)

  4. #64
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by TheGrimace View Post
    It helped that lighting, overall, was way better in 1.0 than 2.0 as well. That's another concession we had to make to be able to get it to run on more PCs. Still, hopefully we'll see improvements to lighting one day, maybe in 4.0? I can dream.
    Yup, light (and graphics) were pretty good back then.

    You can even see a slight bulge wearing a subligar. Now men are simply ken dolls
    (11)

  5. #65
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Quote Originally Posted by myahele View Post
    Yup, light (and graphics) were pretty good back then.

    You can even see a slight bulge wearing a subligar. Now men are simply ken dolls


    WHY CAN'T WE HAVE THIS?! I WANT DETAILED BODY LIKE THAT ON MY HIGHLANDER
    (8)

  6. #66
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by myahele View Post
    Yup, light (and graphics) were pretty good back then.

    You can even see a slight bulge wearing a subligar. Now men are simply ken dolls
    Shooot, time to stop debating whether or not miqo'te lost their ass. Time to fight for the bulge.
    (11)

  7. #67
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Skivvy View Post
    snip
    It's not some myth..it wasn't the shading. It wasn't the lighting. It wasn't the angles.

    The devs have flat out said on the record they reduced them for the new engine
    (6)

  8. #68
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Slappah View Post
    It's not some myth..it wasn't the shading. It wasn't the lighting. It wasn't the angles.

    The devs have flat out said on the record they reduced them for the new engine
    I'm not above saying I'm wrong, but I do like a little proof.

    https://www.reddit.com/r/ffxiv/comme...pe_of_miqotes/ Actually found this myself. So there was a slight change to a silhouette it seems. Still not as massive as people make it out to be. :P

    But yes, ALL Of those things I mentioned before still make a huge difference in how things appear. If you looked at my side by side pictures, the difference is negligible.
    (0)
    Last edited by Skivvy; 03-22-2016 at 09:25 AM.

  9. #69
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Skivvy View Post
    This picture is always touted as "proof" of the drastic difference, but while the poses are similiar, they're not the same distance, not quiiite the same angle, etc. And with our sad little ares, those things DO make a big difference. From my own experiments and searching, I wasn't able to find that big of a difference between the two. I had actually mentioned this picture in my original comment, but it got deleted in all the edits D:

    I could keep posting 1.0 pictures, but I think people already have their minds set one way or the other regarding how much better it was in 1.0


    Nooooow with all that said, I would absolutely LOVE to have sliders. That first side shot of my miqo is disgusting. lol. They do need some help, but I just don't see them adding the option. Fingers crossed I'm wrong
    I looked for more pictures but surprisingly enough, there were few of the player race's rears from my quick Google search (I guess I'll be able to see for myself if this is ever finished and made public). The posture definitely plays a part though, as seen with the Au Ra and their rear looking a little less flat. I do wish we had more natural /cposes, and ones that were permanent rather than being something your character switches to after a few seconds, but that's a different complaint. The characters are definitely flat though, along with male player characters having very minimal bulge, but that just might bump up the age rating on some of the larger races. More sliders can never hurt though, as long as it doesn't go back to 0% after equipping any piece of gear, or varying incredibly wildly similar to the bust slider.
    (4)

  10. #70
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Skivvy View Post
    I'm not above saying I'm wrong, but I do like a little proof.

    https://www.reddit.com/r/ffxiv/comme...pe_of_miqotes/ Actually found this myself. So there was a slight change to a silhouette it seems. Still not as massive as people make it out to be. :P

    But yes, ALL Of those things I mentioned before still make a huge difference in how things appear. If you looked at my side by side pictures, the difference is negligible.
    http://forum.square-enix.com/ffxiv/t...=1#post1376748

    Post 164

    Easy as a Google search

    Beat me to it apparently
    (1)

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