The stance play a huge part of it, I hate 2.0 stance so much.
The stance play a huge part of it, I hate 2.0 stance so much.
This picture is always touted as "proof" of the drastic difference, but while the poses are similiar, they're not the same distance, not quiiite the same angle, etc. And with our sad little ares, those things DO make a big difference. From my own experiments and searching, I wasn't able to find that big of a difference between the two. I had actually mentioned this picture in my original comment, but it got deleted in all the edits D:
I could keep posting 1.0 pictures, but I think people already have their minds set one way or the other regarding how much better it was in 1.0
Nooooow with all that said, I would absolutely LOVE to have sliders. That first side shot of my miqo is disgusting. lol. They do need some help, but I just don't see them adding the option. Fingers crossed I'm wrong![]()
Last edited by Skivvy; 03-22-2016 at 09:10 AM.
It helped that lighting, overall, was way better in 1.0 than 2.0 as well. That's another concession we had to make to be able to get it to run on more PCs. Still, hopefully we'll see improvements to lighting one day, maybe in 4.0? I can dream.
Yup, light (and graphics) were pretty good back then.
You can even see a slight bulge wearing a subligar. Now men are simply ken dolls
I'm not above saying I'm wrong, but I do like a little proof.
https://www.reddit.com/r/ffxiv/comme...pe_of_miqotes/ Actually found this myself. So there was a slight change to a silhouette it seems. Still not as massive as people make it out to be. :P
But yes, ALL Of those things I mentioned before still make a huge difference in how things appear. If you looked at my side by side pictures, the difference is negligible.
Last edited by Skivvy; 03-22-2016 at 09:25 AM.
I looked for more pictures but surprisingly enough, there were few of the player race's rears from my quick Google search (I guess I'll be able to see for myself if this is ever finished and made public). The posture definitely plays a part though, as seen with the Au Ra and their rear looking a little less flat. I do wish we had more natural /cposes, and ones that were permanent rather than being something your character switches to after a few seconds, but that's a different complaint. The characters are definitely flat though, along with male player characters having very minimal bulge, but that just might bump up the age rating on some of the larger races. More sliders can never hurt though, as long as it doesn't go back to 0% after equipping any piece of gear, or varying incredibly wildly similar to the bust slider.This picture is always touted as "proof" of the drastic difference, but while the poses are similiar, they're not the same distance, not quiiite the same angle, etc. And with our sad little ares, those things DO make a big difference. From my own experiments and searching, I wasn't able to find that big of a difference between the two. I had actually mentioned this picture in my original comment, but it got deleted in all the edits D:
I could keep posting 1.0 pictures, but I think people already have their minds set one way or the other regarding how much better it was in 1.0
Nooooow with all that said, I would absolutely LOVE to have sliders. That first side shot of my miqo is disgusting. lol. They do need some help, but I just don't see them adding the option. Fingers crossed I'm wrong
http://forum.square-enix.com/ffxiv/t...=1#post1376748I'm not above saying I'm wrong, but I do like a little proof.
https://www.reddit.com/r/ffxiv/comme...pe_of_miqotes/ Actually found this myself. So there was a slight change to a silhouette it seems. Still not as massive as people make it out to be. :P
But yes, ALL Of those things I mentioned before still make a huge difference in how things appear. If you looked at my side by side pictures, the difference is negligible.
Post 164
Easy as a Google search
Beat me to it apparently
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