Quote Originally Posted by Bayohne View Post
Since you are all discussing stat changes, post patch 1.19, I thought I'd pass along some info regarding the changes to stats that we received from Triairy. It looks like he left off physical evasion, so I'll bug him about it.
Quote Originally Posted by Bayohne View Post
In regards to the questions of "how much STR do I need to increase my attack?" and "Well, in FFXI this is how it worked!" type of comments; FINAL FANTASY XIV works entirely differently and doesn't use the same system where (for example) 2STR = 1 attack. STR+ X is used to calculate your damage output so you won't see a change in other parameters by simply adding on more STR.
*Triairy's Post*

So here I am, confused. I haven't put any Materia to my gears, I've got the New Gears, but still confused which Materia should I put in.

I hope someone from the Rep/Dev team replies on this Thread:
[dev1144] Effect of Core Stats on skills explained......

I'm a DPS mainly, but I also got Tank and Mage classes at 50 too, so I'm just gonna ask a few questions.

STR V.S. Attack Power? (DPS)
VIT V.S Bloodwall or Bloodthirst?
Battledance (Parry), Is it worth?
DEX, Is it worth?
PIE, Is it worth?
and so on...

I have been confused as hell as to which should I take, Attributes(STR,DEX, etc) or Plain Status (Atk. Power+, HP+, MP+, etc). Here's to hoping anyone can help me.