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  1. #1
    Player
    Transfinite's Avatar
    Join Date
    Jun 2015
    Posts
    47
    Character
    Kaden Sun
    World
    Behemoth
    Main Class
    Paladin Lv 60
    I know you're more likely to end up with a 240 Lore weapon over the 245 Midan weapon thanks to the Gobdip in A7S, but is it really worth it just to sacrifice 1 Point of Damage and 7 Strength in exchange for losing up to 96 Critical Hit, gaining 39 Skill Speed and 59 Determination?
    (0)

  2. #2
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Transfinite View Post
    I know you're more likely to end up with a 240 Lore weapon over the 245 Midan weapon thanks to the Gobdip in A7S, but is it really worth it just to sacrifice 1 Point of Damage and 7 Strength in exchange for losing up to 96 Critical Hit, gaining 39 Skill Speed and 59 Determination?
    Secondary Stats doesn't do as much as a lot of players think, and weapons have Weapon Damage too, which is super strong.

    The 245 Midas wep gives around 12.3 more Weighted Strength over the 240 Lore wep.

    So in other words, even a 5 ilvl increase can give pretty much
    (0)

  3. #3
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by JackFross View Post
    Extra Skill Speed isn't going to save you from 10-20s downtime for Boost.
    Extra Skill Speed isn't going to save you from dashing around the field to hit orbs during Brawler.
    Extra Skill Speed isn't going to save you from quarantines in A7S
    Extra Skill Speed isn't going to save you from the spreading mechanics in the final phases of A8S when the boss isn't targetable.

    Every other point in each of those fights is essentially a striking dummy. Skill Speed doesn't help you maintain GL3 while standing still punching a wall.
    Even in moments you can save GL3 during some sort of down time. It isn't done by skill speed. It's done by timing your snap punch just before down time then, then form shifting back to demolish and hope a target comes back. You can't punch the air so skill speed doesn't save you.

    I'm agreeing with you, just adding how much skill speed doesn't save your GL 3
    (0)

  4. #4
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Not only is it an interesting read but the rotation is actually very nice. The major benefit is that the highest possible Crit bis set (1094) also has 850+ ss. So while many will try to dump as much SS as possible they are doing so while loosing upwards of 150+ Crit. Since crit is pretty much the be all end all, we pretty much have to come to terms with SS Mnk being the 3.2 meta. Luckily, there is only 1 Target dummy fight without breaks this tier (a7s).

    I'm more interested in seeing if we can push the speed higher. With 925 SS + Selene buff, we cen reliably pull off a 6-GCD PB opener.
    (0)
    Last edited by PROBOUND; 03-25-2016 at 03:49 AM.

  5. #5
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    More Bootshine and no Fracture? Sign me the fuck up.
    (0)

  6. #6
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    My calculations still indicate that you lose more damage from unbuffed autos than what is supposedly gained in potency on the three-combo rotation unless you have a Dragon Kicker. This hasn't changed from ARR, even if Forbidden Chakra almost... kind of... but not really ties up the score on a 3m test (under which circumstances, FC vs. Purification is an all-or-nothing proposition, which it isn't in other cases).

    This would be difficult to demonstrate convincingly if only because the theoretical difference on said 3m tests is about 1% overall DPS loss. But for napkin purposes, think on the length of 9 GCDs, subtract 15 seconds, multiply by two and that's close to how long per rotation you're down one of your two 10% buffs. Not pretty.
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  7. #7
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    I'm at 783 SS and I cannot get this new rotation to work in my favor. I lose DK for it's reapplication (unless IR is up) and the occasional oGCD ability, clip Demolish and drop Fracture completely. Regardless of whether I use TFC or Purification, I lose anywhere from 40-80DPS compared to 3.0 classic.

    My baseline is 1784 DPS using 3.0 opener and TFC. Even though I'm gasping for TP by 0:40, the classic rotation still comes out on top.

    If anyone with "middle" skill speed--greater than 620 but less than 850--is able to record their SSS, or even provide a transcript of attacks, I'd like to know whether I'm goofing the rotation or if it's not all it's cracked up to be.
    (0)
    Last edited by Almalexia; 03-26-2016 at 01:23 PM.

  8. #8
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Almalexia View Post
    I'm at 783 SS and I cannot get this new rotation to work in my favor. I lose DK for it's reapplication (unless IR is up) and the occasional oGCD ability, clip Demolish and drop Fracture completely. Regardless of whether I use TFC or Purification, I lose anywhere from 40-80DPS compared to 3.0 classic.

    My baseline is 1784 DPS using 3.0 opener and TFC. Even though I'm gasping for TP by 0:40, the classic rotation still comes out on top.

    If anyone with "middle" skill speed--greater than 620 but less than 850--is able to record their SSS, or even provide a transcript of attacks, I'd like to know whether I'm goofing the rotation or if it's not all it's cracked up to be.
    Well, I don't know what the people that report an increase in DPS are doing, but I can't get that rotation to increase my DPS in any way.

    At best I can get a similar result to my normal rotation, but I can't help to think that has a lot to do with being able to use Forbidden Chakra for those 3 min dummy fights. That first Forbidden Chakra with buffs/pot does a lot of oGCD damage for a 3 min fight. Not sure how it would work out in a normal fight scenario.
    (0)

  9. #9
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    The whole thing is a bit latency-affected, but if my estimates about typical latency + time till buff are on point (and I'm not saying they are), one should actually be around 830 SS (without Selene) to get Twin Snakes down to 1 GCD dropped. Even then, it's still less potency/second to not use ToD (goad pls).
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  10. #10
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    I am sub 800 SS as well, and can't get favorable results either.
    (0)

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